The Urbz: Sims in the City takes place in Urbzville. There are nine groups, each with unique styles and Sims. The aim of the game is to build "Rep" with allied Sims to gain popularity and access to VIP and other groups.
Console In the console version of the game, the protagonist of the story moves from their mother's house to SimCity, where they move into an apartment in the city. In the intro, the protagonist decides to go clubbing. Once the protagonist gets to the club, they are refused entry due to failing at performing a dance move. However,
will.i.am of the Black Eyed Peas, along with the other members of the band, arrive at the club and help the protagonist enter. After the intro, a few days later, the protagonist goes home and is greeted by Will and his friend Darius, who is the most popular person in SimCity. After showing off their guitar moves, Darius welcomes the protagonist to the city and they leave. Later on, it is discovered that Darius is missing parts from his secret machine. He promises the protagonist that if they find the parts, he will have a special surprise for them. After defeating the villains in the game's
districts, the protagonist is asked to come to the penthouse owned by Darius. After arriving at the penthouse, they are greeted by Darius, along with the faction bosses from the city districts, and are given a key by Darius to the penthouse. Afterwards, Darius leaves the city on his blimp to travel to Miniopolis (the setting of the handheld version of the game).
Handheld The handheld version of the game plays as a sequel to the Game Boy Advance and
N-Gage releases of ''
The Sims Bustin' Out''. Unlike the console versions, the Black Eyed Peas do not appear in this game. The protagonist, who recently arrived in the city from SimValley, is fired after the owner of King Tower sells the tower to Daddy Bigbucks. After a failed attempt to steal a key from Lily Gates, the assistant of Daddy Bigbucks, the player is arrested and taken to jail. After convincing the city sheriff to let the player go, they are put on
probation and prohibited from leaving the
Urban area of the city. After doing certain tasks, they are recruited by Grandma Hattie to lead a strike to open the city bridges to Sim Quarter. Afterwards, they are knocked off of a ship by Bigbucks and wash up in the
Bayou, where the player is mistaken by its inhabitants, the twins Bayou Boo and Crawdad Clem, as being a
vampire. The twins help the player get home; however, Bayou Boo is bitten by a vampire and turns into one. Upon the player's return to Sim Quarter, they are informed by Grandma Hattie that Daddy Bigbucks took over the city and has outlawed running. She then gives the player a
cookbook in order to help them make
chocolate, which cures Bayou Boo's vampirism. Later on, the protagonist and Grandma Hattie are arrested for running, but are let go by the
Sheriff. Eventually, the protagonist arrives in Glasstown and finds the original King Tower owner, Mr. King. The player discovers that Daddy Bigbucks has built a time machine to stake a claim to land in the past, so that he will own it in the present. With the help of Ewan Watahmee and Sue Pirnova, the player makes their own time machine and uses it to thwart his plans. Daddy Bigbucks is banished to an island outside of the city, and a lifelike statue of the protagonist is built in the city center. ==Development==