In April 1999, Crichton announced the formation of his own video game development company, Timeline Studios, which would develop games based on Crichton's previous projects. On June 21, 2000, Eidos announced that the company's first game with Timeline Computer Entertainment would be
Timeline, based on Crichton's 1999 novel of the same name. Eidos had hoped that
Timeline would break new ground with its emphasis on diverse environments, interactivity, and story. Crichton worked on the game as director and as a game designer. Crichton often held
video conferences with the development team to approve and disapprove of gameplay elements. On the game's official website, Crichton described
Timeline as "a game for people that don't usually play games." Copies of the game included a free copy of the novel. ==Reception==