Plans for a fourth
Trails of Cold Steel game were revealed in an interview with
Nihon Falcom president Toshihiro Kondo in November 2017, where he stated that
Trails of Cold Steel III was originally intended to conclude the story arc but Falcom found it difficult to satisfactorily wrap up the story without a fourth entry. Like the previous
Trails of Cold Steel entries, it was developed using the
PhyreEngine game engine. The Nintendo Switch version was ported by
Engine Software and the Windows version by PH3 Games. Initially scheduled for late 2018 for the
PlayStation 4, the game was released in Japan on September 27. A limited edition was also sold in Japan. Localization into English was handled by
NIS America. It was released for the PlayStation 4 in North America and Europe on October 27, 2020, and November 6 in Australia and New Zealand. A port for the
Nintendo Switch was released in Japan on March 18, 2021, and later for North America, Europe, and Oceania in April.
Windows and
Stadia versions were released on April 9, 2021. A
PlayStation 5 version bundled with
Trails of Cold Steel III was released in the west on February 16, 2024. In Japan, the PlayStation 5 version was bundled alongside III and Reverie on August 21, 2025. ==Reception==