During their 2005 gaming awards,
GameSpot nominated
Trauma Center in their "Most Innovative Game" category. In the years following its release,
Trauma Center would become a notable success for Atlus, breaking into mainstream gaming when they had previously been restricted to niche success. In a feature by Jess Ragan for
1UP.com,
Trauma Center: Under the Knife was described as having "helped pull the Nintendo DS out of a debilitating software drought and demonstrated the system's potential to both hardcore gamers and skeptical outsiders alike". Website
VentureBeat listed
Under the Knife as one of the most memorable games of 2005 due to breaking away from gaming trends and creating an experience focused on saving lives. Following the release of
Under the Knife, most of Hashino's team shifted to work on the
Persona series, with a small number of staff being assigned to form a new team for further development of the series. This group would be known internally as "CadukeTeam". The
Trauma Center series would be continued with three subsequent games on Nintendo hardware;
Trauma Center: New Blood for the
Wii in 2007, the direct sequel
Trauma Center: Under the Knife 2, released in 2008 for the DS; and
Trauma Team for the Wii in 2010. In a series retrospective, Peter Davison of
USGamer noted both the series' notable position in Atlus's gaming library, and how the titles made use of the Nintendo console mechanics. == Notes ==