TriPeaks was invented in 1989 by Robert Hogue. Hogue has performed computer statistical analysis on the original game, which shows over 90% of all the games dealt are completely solvable and, under the original scoring system, an average of 60 is theoretically possible, which indicates the scoring system is balanced in such a way that the cost of the stock is paid for from the creation of the appropriate streaks during game play. This leaves all the bonus points for the player if the player has played the hand perfectly. Of course, since only a portion of the cards are known at the time of deal, the possibility of playing a perfect hand becomes very difficult. The average score per hand for most people is around 12. Players with better strategies and tactics have averaged over 17. The original game shipped in
Windows Entertainment Pack 3, and was eventually included as a standard part of in Microsoft Solitaire Collection. TriPeaks was created to allow for other layouts. The three peak layout was the original, but it was the intention of the inventor for others to adopt new layouts and create scoring rules to balance those new card layouts. In that regard, TriPeaks has been modified extensively and shipped in many different card packs. ==See also==