Like most anime conventions, Tsubasacon provides a wide variety of programming for its patrons: • Viewing rooms dedicated to non-stop
anime and live action films. • Workshops and "panels" including
study abroad adverts,
cosplay creation,
martial arts demonstrations, specific anime / genre panels, and industry Q&A sessions. The majority of panels are presented by fans, while some are the product of industry professionals. • Vending area where dealers sell anime-related apparel and merchandise during the convention. • Artists' Alley, an area dedicated to artists interested in displaying or selling their
fan art. •
Game shows and "live programming" which run throughout the day allow attendees to test their knowledge of anime, as well as give the winners the opportunity to win prizes. •
Video gaming room with a variety of consoles and games as an alternate form of entertainment. Along with "free play", tournaments are periodically held with popular multiplayer games such as
Super Smash Bros.,
Halo, and
Guitar Hero. A
StepMania is also maintained. • Musical performances throughout the weekend. •
Late Night Electronic Dance on Saturday night. •
Cosplay contest, allowing cosplay creators from every skill level to compete for awards ranging from best construction to best skit. The cosplay "
masquerade" and skits are typically the most popular event during the convention. • Special guests, typically industry-related, who participate in panels, main events, and autograph signings. • A formal dance where attendees dress formally as their favorite characters. Tsubasacon allows patrons to "preregister" for the convention online prior to the start dates. Although attendees are still able to purchase their badges (the equivalent of a daily admission ticket) at the door, a preregistration is less costly than the door prices and preregistration badges typically showplace alternate, "premium" art. ==History==