The developers thought long and hard about how to translate Dick's work into a video game. Fans of the time associated him with the world of the
Blade Runner movie, so the team felt compelled to stick to this. However, they wanted to avoid a wholly science fiction route and instead stay somewhat true to the book. They thought that Dick's 1960s description of the future was more in the tone of
Starsky & Hutch, whereas they wanted to update this with a
Blade Runner or
Total Recall dark cynicism. The PlayStation conversion was difficult due to the hardware not supporting z-buffering. ==Critical reception==