• Alhoon: Undead mind flayer. Even more powerful than other illithids because it has developed "powerful sorcery to augment their already fearsome psionic powers". •
Death knight: A "powerful undead warrior" which was first introduced in the original
Fiend Folio (1981).
Shannon Appelcline considered this creature created by
Charles Stross one of the game's especially notable monsters. • Dracolich: A dragon made even more powerful by transforming into an undead version of itself, which can only be destroyed if "its
phylactery is taken to another dimension". Ranked among the strongest monsters in the game by Scott Baird from
Screen Rant. It was also one of the first new creatures introduced for the
Forgotten Realms campaign setting. • Ghost: Inspired by
Gothic fiction, a typical denizen of the Ravenloft setting. • Ghoul: Undead with "terrible claws". •
Lich: Emaciated
undead spellcaster, a "classic" monster of the game. Tyler Linn of
Cracked.com identified the demi-lich as one of "15 Idiotic Dungeons and Dragons Monsters" in 2009, stating: "Besides looking like a
Pirates of the Caribbean alarm clock, the Demi-lich seems to possess no tactical advantages of any kind. It just kind of floats around, waiting for a party of heroes to smack it out of the air like a pinata. We suppose it could try to bite you, but the illustration above kind of makes it look like the jaw is fused in place. Man, now we just feel sorry for it." Ranked among the strongest in
Screen Rant's "10 Most Powerful (And 10 Weakest) Monsters, Ranked", saying "You might think that a floating skull would be easy to smash to pieces, but you would be wrong, as demiliches are some of the most resilient creatures in the game." In his review of the
Monster Manual in the British magazine
White Dwarf #8 (August/September 1978),
Don Turnbull noted that the mummy was revised from its previous statistics, and could now cause paralysis on sight (as a result of fear). • Shadow: In his review of the
Monster Manual in the British magazine
White Dwarf #8 (August/September 1978),
Don Turnbull noted his disappointment that the shadow is of the undead class and thus subject to a
cleric's turn undead ability. Turnbull commented, "I used to enjoy seeing clerics vainly trying to turn what wouldn't turn, when Shadows were first met". • Skeleton: Skeleton of a deceased creature animated as an undead. The skeleton was ranked second among the ten best low-level monsters by the authors of
Dungeons & Dragons For Dummies: "introduces players to the special advantages and weaknesses of undead monsters". They also thank
Ray Harryhausen for people knowing what fighting skeletons ought to look like.
Screen Rant ranked the tiny skeleton one of the weakest D&D creatures, saying "[skeletons] go all the way down to Tiny-sized creatures, which means that it is possible for your party of adventurers to fight a group of skeletons that are the same size as action figures." • Spectre: Inspired by Gothic fiction, a typical denizen of the Ravenloft setting. as well as folklore and "classic" monster of the game. Directly adapted from the
barrow-wight in Tolkien's
The Lord of the Rings, Rob Bricken of
io9 identified the wight as one of "The 12 Most Obnoxious Dungeons & Dragons Monsters". as well as by Gothic fiction, a typical denizen of the Ravenloft setting. • Zombie: Based on the
zombie from folklore as well as more contemporary entertainment. ==See also==