Revisions of standard PlayStation hardware {{anchor|Variants|variants}} {{anchor|Revisions|revisions}}
The original Japanese launch model (SCPH-1000), released on 3 December 1994, was the only model to feature an
S-Video port. All subsequent models removed the S-Video port and incorporated revised internals. This led to a discrepancy in model numbers between Japanese units and launch units in other regions. The part numbers of launch units released in the US and Europe used the same numbering (SCPH-100x) as the Japanese launch units, but had different hardware (Rev. B silicon and no S-Video port). The hardware was equivalent to the revised Japanese SCPH-3000 model; had their numbering been consistent, they would have been SCPH-3001 and SCPH-3002. Inconsistent numbering was also used for
Net Yaroze machines, which were based on SCPH-5000 and later 1001/1002 hardware, but numbered DTL-H3000, DTL-H3001, and DTL-H3002. Early machines were known for having issues with their CD drives. The original optical pickup sled (KSM-440AAM) was made of thermoplastic and positioned too close to the power supply. This caused uneven wear, which made the laser misalign with the disc surface. Later, the KSM-440ACM drives solved this problem by using a die-cast sled with hard nylon inserts. The original hardware design used dual-ported
VRAM for graphics memory. However, due to a parts shortage, Sony redesigned the GPU to use
SGRAM, which could simulate dual-porting by utilizing two banks. At the same time, the GPU was upgraded to support smoother shading, improving image quality compared to earlier models that were more prone to banding. Transparency effects were also enhanced, reducing slowdowns in scenes that heavily used them. This updated Rev. C hardware was introduced in late 1995. Unlike in Japan, the revision didn't receive a model number change in NTSC-U/C and PAL regions. Both SCPH-1001 and SCPH-1002 systems could have either revision, as the change occurred between revisions of the PU-8 mainboard. The PAL region consoles from SCPH-1002 up to SCPH-5552 were different from the systems released in other regions in that they had a different menu design; a grey blocked background with square icons for the Memory Card (an icon showing a PlayStation with 2 memory cards inserted) and CD player (an icon with musical keyboards) menus. The CD player also included reverberation effects unique to those systems until the release of the PS one in 2000, which featured a slightly modified version of the BIOS. With the release of the SCPH-5000/5003 series being produced only in Japan and Asia, it followed the same exterior design as the Japanese SCPH-3000/3500 series, its only differences being that it was switched to Rev. C hardware (same as late 1001/1002 units) with some upgrades to flawed components from previous models and a reduced retail price. This was followed by the first major consolidation, SCPH-550x/5001 and PAL-exclusive SCPH-5552 units, released in April 1997. This model further addressed the reliability issues with the disc drive assembly by placing the drive further away from the power supply in order to reduce heat; the chipset was also redesigned to use digital servo for focus/tracking and also to auto-calibrate the drive, as opposed to manual gain/bias calibration on earlier models. Also, shielding and PSU wiring were simplified, and from the SCPH-5001 on the RCA jacks and RFU power connectors were removed from the rear panel and the printed text on the back was changed to reliefs of the same. Starting with the SCPH-550x series, PAL variants had the "power" and "open" buttons changed from text to symbols, something that would later appear on the redesigned PS one. Originally, the PlayStation was supposed to have provision on
Video CD support, but this feature was only included on the Asian exclusive SCPH-5903 model. These were followed by the SCPH-700x and SCPH-750x series, released in April 1998. They are externally identical to the SCPH-500x machines, but have internal changes made to reduce manufacturing costs (for example, the system RAM went from 4 chips to 1, and the CD controller went from 3 chips to 1). In addition, a slight change of the start-up screen was made; the diamond remains unchanged but the font used for Sony Computer and Entertainment is now consistent, making the words appear smaller than the diamond overall, and the
trademark symbol is now placed after "Computer Entertainment" instead of after the diamond, as it was on the earlier models. New to the SCPH-700x series was the introduction of the "Sound Scope"light show music visualizations. These were accessible by pressing the Select button while playing any normal audio CD in the system's CD player. While watching these visualizations, players could also add various effects like color cycling or motion blur and can save/load their memory card. These were seen on the SCPH-700x, 750x, 900x, and PS one models. The final revision to the original PlayStation was the SCPH-900x series, released in May 1999. These had the same hardware as the SCPH-750x models, except the parallel port was removed and the size of the PCB is further reduced. The removal of the parallel port is partially due to the fact that Sony did not release an official, consumer-facing add-on for it; it was used for cheat cartridges and software development hardware, and for the parallel port to defeat the
regional lockouts and
copy protection. The
PlayStation Link Cable connection was supported by only a handful of games. The SCPH-900x was the last model to support it, as the Serial I/O port was removed on all PS one models. The
PS one, released on 7 July 2000, was originally based on essentially the same hardware as the SCPH-900x; the serial port was removed, the controller/memory card ports moved to the main PCB and the internal power supply replaced with an external 7.5VDC power adapter with the other required power rails being generated internally on the main using a mixture of regulators and DC/DC converters for the various rails. It also incorporated a slightly modified version of the menu design previously used only on PAL consoles. The later revision (still designated as SCPH-10x but with a different PM-41(2) main circuit board) was functionally identical, but reduced manufacturing cost for a last time by moving to more highly integrated chips, namely the replacement of external RAM with on-chip RAM, which both reduced the parts count and allowed the use of smaller and cheaper packages by reducing the number of pins required. ==Debugging units ==