MarketSyphon Filter (video game)
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Syphon Filter (video game)

Syphon Filter is a 1999 third-person shooter video game developed by Eidetic and published by Sony Computer Entertainment for the PlayStation. 989 Studios released the game in North America. It is the first installment in the Syphon Filter franchise. The plot centers on special agents Gabriel "Gabe" Logan and Lian Xing who are tasked by the United States government to apprehend a German international terrorist.

Gameplay
The game is presented in a third-person perspective, and the player can freely move in three-dimensional space and rotate the camera in any direction. The top left corner of the screen interface shows the status of Logan's armour, a 'danger-meter' which rises as the player engages enemies through combat, and a target lock. A radar is displayed in the bottom left corner of the screen which shows the location of various objects including friendly units, enemies, weapon pick ups or mission objectives. The current weapon equipped is always displayed in the bottom right corner, with the ammunition count. Depending on the weapon used, the camera will shift to first-person mode to assist in aiming. The core of the gameplay is focused on action The game takes place in a variety of locations, including narrow interior streets of Washington D.C. to wide open plains of Kazakhstan. In some stealth based missions, the game has various puzzles. Some locations feature low light ambience, which force the player to use their flashlight despite its drawbacks imposed during stealth missions. ==Plot==
Plot
In 1999, Gabriel Logan and his partner Lian Xing investigate a series of biological outbreaks triggered by international terrorist group Black Baton whose commander is Erich Rhoemer. When fellow agent Ellis loses contact during a mission in Costa Rica, the top-secret Agency dispatches Gabe and Lian to find him. They discover Ellis is dead, and Rhoemer's suspected drug operation is a cover for the viral operation. Another outbreak in Nepal leads to more questions when an infected person who should have perished somehow survived. Before the Agency can pursue Rhoemer, he assaults Washington, D.C. and threatens to detonate viral bombs scattered across the city. Gabe battles several terrorists, including Mara Aramov, as he follows the trail of bombs across city streets, subways, the National Mall and finally Freedom Memorial where he incinerates munitions expert Anton Girdeux to stop the final threat. Gabe's investigation takes him to a new lead from PharCom, a multinational pharmaceutical and biotechnology corporation headed by Jonathan Phagan. The Costa Rican plantation was growing PharCom compounds, meaning Phagan and Rhoemer were cooperating. At the PharCom Exposition Centre, Gabe shadows Phagan to a meeting with Aramov and Edward Benton, an apparent Agency turncoat who assisted Rhoemer during the Washington D.C. attack. After Gabe eliminates Benton, he saves Phagan from assassination only to have him escape. Mara Aramov, now in custody, had attempted to locate PharCom's virus labs. Gabe must set aside the hunt for Phagan to destroy Rhoemer's base in Kazakhstan. During his assignment, Rhoemer seemingly kills Lian, but Agency Director Thomas Markinson rescues Gabe. Markinson gives Gabe a report on the virus called Syphon Filter, a bioweapon that one can program on a genetic level to target specific groups of people. Markinson orders Gabe to infiltrate Rhoemer's stronghold in Ukraine to inject test subjects with a vaccine, assassinate the scientists working there, and locate Phagan, who is now Rhoemer's prisoner. In the catacombs, Phagan tells Gabe that Lian is alive, and they reunite. Lian has become infected with Syphon Filter, and she says there is no universal cure. Mara Aramov arrives to shoot Phagan, but she convinces Gabe and Lian that she came to help. The three travel to PharCom's warehouses in hopes of preventing Rhoemer from launching a missile. Lian reveals that the serum Gabe injected into the test subjects was in fact a lethal chemical, and Markinson was having them killed. Using the fighting between Rhoemer's terrorists and Phagan's security personnel to cover his insertion, Gabe descends into a silo and searches for the missile's detonation codes. He finds Markinson, who admits that the Agency was in fact working with Black Baton all along. Rhoemer worked for Markinson, since the latter wanted the virus in the Agency's possession. He never permitted the missile attack, but before he can stop it, Rhoemer kills Markinson with a headshot. Gabe races to the missile's control centre in time and destroy it. Enraged, Rhoemer engages Gabe in a final fight, but is killed with a gas grenade. Their mission completed, Gabe and Lian call in the U.S. Army Chemical and Biological Defense Command (CBDC) to secure the area. Lian asks her partner how far Markinson was in cahoots with Rhoemer and Phagan, but Gabe believes that they may never know. In a post-credits scene, Aramov approaches a mysterious man inside the Agency headquarters and whispers something in his ear. He congratulates her while the camera pulls back to show PharCom boxes in the office. ==Development==
Development
According to creative director John Garvin, Syphon Filter was originally conceived as "just a name" from a producer at 989 Studios. Initially, there was no plot, character or gameplay from the original one-page synopsis. According to the team's lead designer Richard Ham, his original concept was a cinematic action game inspired by action cinema, especially John Woo films. Eidetic decided to give the game a third-person perspective and focus heavily on weapons, gadgets and stealth. Despite the initial difficulties with staff and lack of experience, Eidetic produced a prototype which involved a shooting segment in a subway. Garvin admitted that the team "didn't know anything about making realistic shooters set in a spy world" as the game came close to being cancelled several times throughout development because the team was missing deadlines, revamping mechanics and changing the story. Syphon Filter was re-released on the PlayStation 4 and PlayStation 5 in 2022, with Trophy support added to the game. ==Reception==
Reception
Syphon Filter received "universal acclaim" according to the review aggregation website Metacritic. At the 3rd Annual Interactive Achievement Awards, the Academy of Interactive Arts & Sciences named Syphon Filter as a finalist for "Console Action Game of the Year" and "Outstanding Achievement in Game Design". ==Sequels==
Sequels
Due to its popularity, Sony commissioned 989 Studios to make various sequels to the game. Syphon Filter 2 was released in 2000 to popular reviews from critics, and another direct sequel, Syphon Filter 3, was released in 2001 to mixed reviews upon release. A fourth title, Syphon Filter: The Omega Strain, was released in 2004 for PlayStation 2 to mixed reviews. Two titles were released for the PlayStation Portable in 2006 and 2007; Syphon Filter: Dark Mirror and ''Syphon Filter: Logan's Shadow, respectively. A port to the PlayStation 2 for Logan's Shadow'' was released in North America in 2010. Those were met with mixed to positive reviews from critics. ==Notes==
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