The project took over two years and $2 million to create. The game was SegaSoft's first venture into 3D shooters. The designs for the
player characters were intentionally generic and familiar, since the developers felt that when playing an action-based game on the Internet, gamers would want to immediately understand their selection of characters so that they could jump right in. The environments were created with off-the-shelf 3D software such as
3D Studio Max. The developers intended to make stealth a major aspect of the game, designing certain areas to be too difficult for players to fight their way through. ==Reception==