War of the Roses was announced at
Gamescom on 17 August 2011 when Paradox Interactive revealed that the game codenamed 'Project Postman' would be a multiplayer action game based on the Wars of the Roses and developed by Fatshark. There was originally expected to be a
single-player campaign, but time constraints meant this was reduced to a game tutorial. Considerable attention had been paid to ensuring the historical accuracy of
War of the Roses. During development, Mårten Stormdal of Fatshark and Gordon Van Dyke of Paradox travelled to England to research the period. They visited battle sites and towns and were given special access behind the scenes at the
Royal Armouries Museum, Leeds.
War of the Roses had an early access week from 25 September 2012 for those who had pre-ordered. The official release date was 2 October 2012; the game launch was celebrated with a live stream hosted by Senior Producer Gordon Van Dyke. On 3 October 2012, Paradox Interactive announced the formation of a permanent franchise team for
War of the Roses which would be led by Executive Producer Gordon Van Dyke. On 15 October 2012, Paradox Interactive announced new free content, including weapons, armour, maps and a new game mode. 'Content updates would automatically add new items to be acquired in the game. The system is designed to reward players who have invested a lot of playing hours into the game and items will be immediately available for players to redeem though accumulated in-game currency. For those who are too impatient, there are also options to purchase in-game currency to secure content.' On 21 November 2012, Paradox Interactive launched the new game mode, called "Pitched Battle", and the new weapons and armour with a live stream event. 'The update introduces a wealth of new armaments to every knight's arsenal, including the Kingmaker sword, a finely crafted piece of steel brandished by legendary English nobleman Richard Neville, otherwise known as Warwick the Kingmaker. A new suit of heavy armour will also be available to choose with different paint options to customize one's fearsome look. One new helmet, four new visors, and seven new weapons, including the gothic mace, the halberd, and the horn-spanned crossbow, will also join the fray.' On 19 December 2012, Paradox Interactive launched their 'Winter has Arrived' DLC, with a live stream event. This brought new armour, two new snow-covered maps and new weapons including the Dagger and Sword of Mary for Christ's Mass, inspired by medieval depictions of the Virgin Mary, laden with holy symbols. Both weapons were available from 21 December 2012, at a special holiday price, but they reverted to an extremely high price thereafter. On 23 January 2013, Paradox Interactive launched the Gallowglass Mercenary Pack, yet another free DLC, adding new armor and weapons to the game, designed in the style of Scottish mercenaries from the Middle Ages. On 27 February 2013, Paradox Interactive launched the 'Outside the Law' free content update, with new armour, new weapons including fire arrows and another new map, a lush, green forest. This was accompanied by a free to play weekend and a livestream. On 8 March 2013, Paradox Interactive released the only paid DLC for
War of the Roses, the "BRIAN BLESSED VO" pack which replaces the existing in-game announcer with a vocal performance recorded especially for
War of the Roses by British actor
Brian Blessed. On 21 March 2013, Paradox Interactive relaunched the game as a premium version called
War of the Roses: Kingmaker with more new weapons and armour. It also launched a new game mode, Assault, in which Lancastrians attempt to take over positions held by Yorkists. It was accompanied by the additions of full controller support and support for Steam's "Big Picture" mode. Again the Executive Producer Gordon Van Dyke presented a live stream to display the new additions to the game. On 19 June 2013, Paradox Interactive added new content with the
Guns of Burgundy, adding a new weapon type, the handgonne, to the game. There is also a new map, Ravenspurn, which is available for all game modes and new weapons and armour. On 22 July 2013, Paradox launched the 'sneak teaser trailer' for a new game in the
War of the Roses brand. On 31 July 2013, Paradox Interactive added new content with the
Italian & Hanseatic patch, adding more new weapons and armour. On 2 August 2013, Paradox Interactive announced sign ups for the
alpha version of the new game from the
War of the Roses team. On 6 August they revealed the game to be
War of the Vikings On 23 January 2014 at the Paradox Convention in Miami (Florida), Paradox Interactive announced they were setting up a new studio - Paradox Arctic in the north of Sweden (Umeå) - to take over responsibility for maintaining
War of the Roses. The studio is headed by Mattias Wiking (formerly at Grin and Starbreeze). On 2 October 2014, Paradox Interactive announced that they were stopping development on
War of the Roses, and the sequel game
War of the Vikings. == Reception ==