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WCW vs. nWo: World Tour

WCW vs. nWo: World Tour is a professional wrestling video game released in 1997 for the Nintendo 64 game console. Released at the peak of World Championship Wrestling's (WCW) dominance in the Monday Night War, World Tour was THQ's first foray into the N64 wrestling scene and is a semi-sequel to the lesser known WCW vs. the World for the PlayStation. It is the second best-selling wrestling game for the N64 console.

Gameplay
World Tour introduced Asmik/AKI's critically acclaimed grappling system, in which all moves are started by holds. Choosing to either tap or hold the A button will subsequently produce either "weak" or "strong" results once the move is performed, while a similar system is used for strikes. Wrestlers can also perform their signature taunts to help elevate their Spirit gauge and perform "Special" front and rear finishing moves when their gauge peaks. In addition to single, tag team, handicap, and battle royal, match modes not seen in future releases include a WCW versus nWo tournament, round-robin tournament, and league tournaments more familiar to Japanese wrestling. Unlike today's wrestling games, World Tour features no create-a-wrestler mode, story mode, or ring entrances. It also makes no reference to championship belts and, upon the successful completion of a tournament, shows an illustration of a fist raising a gold trophy. A championship belt creation feature was touted prior to the game's release, but this was ultimately scrapped. ==Development==
Development
The game had a development budget of $1 million. ==Reception==
Reception
Reviews for the game upon release ranged from mixed to moderately positive. Critics almost unanimously liked the large number of licensed wrestlers, WCW vs. nWo: World Tour proved to be one of THQ's biggest hits. It was awarded the title of "Console Fighting Game of the Year" by the Academy of Interactive Arts & Sciences at the inaugural Interactive Achievement Awards (now known as the D.I.C.E. Awards). It gained Player's Choice status with over a million copies sold and its 1998 re-release was instrumental in THQ's 59% revenue increase in the year's third quarter. World Tour eventually sold 1.3 million copies in the US, making it the second best-selling wrestling game for the N64 and ranking it amongst the console's all-time best selling titles. In IGN's 2008 "History of Wrestling Games" article, Rus McLaughlin reflected, "World Tour was just as revolutionary as the nWo storyline it borrowed, with all moves built off holds instead of happening out of nowhere. . . Suddenly, wrestling was all about the grapple again, and players loved it." ==See also==
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