World Tour introduced Asmik/AKI's critically acclaimed
grappling system, in which all
moves are started by holds. Choosing to either tap or hold the A button will subsequently produce either "weak" or "strong" results once the move is performed, while a similar system is used for
strikes. Wrestlers can also perform their signature taunts to help elevate their Spirit gauge and perform "Special" front and rear finishing moves when their gauge peaks. In addition to single,
tag team,
handicap, and
battle royal, match modes not seen in future releases include a WCW versus nWo tournament,
round-robin tournament, and league tournaments more familiar to
Japanese wrestling. Unlike today's wrestling games,
World Tour features no create-a-wrestler mode, story mode, or ring entrances. It also makes no reference to
championship belts and, upon the successful completion of a tournament, shows an illustration of a fist raising a gold
trophy. A championship belt creation feature was touted prior to the game's release, but this was ultimately scrapped. ==Development==