The WebQuest methodology has been transferred to
language learning in the
3D virtual world Second Life to create a more immersive and interactive experience.
Tools WebQuests are simple webpages, and they can be built with any software that allows you to create websites. Tech-savvy users can develop HTML in
Notepad or Notepad++, while others will want to use the templates available in word processing suites like Microsoft Word and
OpenOffice. More advanced web development software, like Dreamweaver and FrontPage, will give you the most control over the design of your webquest. Webquest
templates allow educators to get a jump start on the development of WebQuest by providing a pre-designed format which generally can be easily edited. These templates are categorized as "Framed" or "Unframed," and they can have a
navigation bar at the top, bottom, left, or right of the content. There are several websites that are specifically geared towards creating webquests. Questgarden, Zunal, and Teacherweb all allow teachers to create accounts, and these websites walk them through the process of creating a webquest. OpenWebQuest is a similar service, although it is based in Greece and much of the website is in Greek. These websites offer little control over design, but they make the creation process very simple and straightforward. Alternatively, teachers can use one of a number of free website services to create their own website and structure it as a webquest. Wordpress and Edublogs both allow users to create free blogs, and navigation menus can be created to string a series of pages into a webquest. This option offers a greater deal of flexibility than pre-made webquests, but it requires a little more technical know-how. ==References==