Windjammers 2 received "generally favorable" reviews from critics for most platforms, according to review aggregator
Metacritic;
Nintendo Life liked the new visuals, saying that they were a "match for the artistic overhaul we saw in
Streets of Rage 4".
IGN appreciated how every move had a "logical counter" to it, with the reviewer saying: "I never felt like I was the victim of unfair tactics or an exploit of some kind".
Destructoid praised the hand-drawn 2D art, but criticized the control scheme, writing" "My issue with playing
Windjammers 2 was that the throw button is also the dash button, and you're almost always dashing to intercept the saucer. Asking me to take my finger off the dash button was a tricky proposition since I felt like my momentum was best maintained with just the throw and lob".
Game Informer praised the game's controls, depth, presentation, and soundtrack, but heavily criticized the lack of substantial content beyond the main portion of the game and the lack of a good in-game tutorial.
GameSpot praised the fun gameplay, increased depth, and online play while criticizing the lack of accessibility and low amount of content on offer.
PC Gamer found the characters and pacing to be appealing but criticized the game's punishing difficulty.
Shacknews similarly lauded the mix new and returning content, smooth gameplay, visual style, soundtrack, netcode, options, and performance, while taking issue with the arcade difficulty, lack of balancing, and lack of accessibility. ==References==