MarketWindjammers 2
Company Profile

Windjammers 2

Windjammers 2 is a 2022 sports video game developed by Bandai Namco Studios and Dotemu and published by Sega. It is the sequel to the 1994 Neo Geo game Windjammers, co-produced by Data East and SNK. Windjammers 2 was released for Nintendo Switch, PlayStation 4, Stadia, Windows, and Xbox One on January 20, 2022. It received generally positive reviews from critics, who praised the visuals, new content and gameplay mechanics.

Gameplay
into theirs opponent's goal while protecting their own. Windjammers 2 is a sports game played from a top-down perspective, in which players must try to throw a flying disc into their opponent's goal while protecting their own. Players can earn 3 or 5 points by landing the disc into their opponent's goal in the yellow or red zones respectively, but if they fail to catch the disc before it hits the ground, this is called a "Miss" and the opponent gets 2 or 4 points depending on the arena. Players win a set by achieving a certain number of points (by default 15) or by having more points than their opponent after a certain amount of time (by default 90 seconds; unlike most timed sports, time does not stop after a score). In the event of a tie, the set counts for both players. Players win a match by winning a certain number of sets (by default 2). Players can choose from a total of 13 playable characters. Besides all six characters from the original Windjammers, the initial version of Windjammers 2 contains four all-new characters, namely Jao Raposa of Brazil, Max Hurricane of Canada, Sammy Ho of China, and Sophie De Lys of France. Two additional characters, Anna Szalinski of Poland and the cyborg Jamma GX03, were added as part of a free update, bringing the total to 13. Each character has their own attributes. For instance, some characters have more steady control than others at the cost of speed. Each character also has their own EX Move, which is a special power can be that activated for gameplay advantages. Players can compete on 10 different courts, including all six courts from Windjammers, which feature different goal zones and gameplay properties. Both single-player and local multiplayer modes are featured. Windjammers 2 launched with cross-platform play between the Windows and Xbox One versions, later expanded to all systems following an update in October 2023. ==Development==
Development
Dotemu, the game's developer and publisher, approached Paon DP, the intellectual property owner for Windjammers, a chance to develop a port to the original game and develop a brand new game in the series. In order to be faithful to the original game, Kevin Delbrayelle, who had retro-engineered the first game during the production of its port, returned to lead the sequel's technical development. Similar to ''Wonder Boy: The Dragon's Trap and Streets of Rage 4'', the game features hand-drawn 2D animation visuals. The game's pre-production started in late 2017 and the title was officially announced during a Nintendo Direct held in August 2018. The game was planned for a 2019 release on Nintendo Switch and Windows, but got delayed to early 2020. In December 2020, Dotemu confirmed that the game was delayed again to 2021. Over the course of its development, versions for PlayStation 4, Stadia, and Xbox One were also added. A version for Amazon Luna was made available on November 4, 2022. A free update in October 2023 added two additional characters, a training mode, and reworked online functionality, including cross-platform play on all systems, a spectator mode, and online lobby support. == Reception ==
Reception
Windjammers 2 received "generally favorable" reviews from critics for most platforms, according to review aggregator Metacritic; Nintendo Life liked the new visuals, saying that they were a "match for the artistic overhaul we saw in Streets of Rage 4". IGN appreciated how every move had a "logical counter" to it, with the reviewer saying: "I never felt like I was the victim of unfair tactics or an exploit of some kind". Destructoid praised the hand-drawn 2D art, but criticized the control scheme, writing" "My issue with playing Windjammers 2 was that the throw button is also the dash button, and you're almost always dashing to intercept the saucer. Asking me to take my finger off the dash button was a tricky proposition since I felt like my momentum was best maintained with just the throw and lob". Game Informer praised the game's controls, depth, presentation, and soundtrack, but heavily criticized the lack of substantial content beyond the main portion of the game and the lack of a good in-game tutorial. GameSpot praised the fun gameplay, increased depth, and online play while criticizing the lack of accessibility and low amount of content on offer. PC Gamer found the characters and pacing to be appealing but criticized the game's punishing difficulty. Shacknews similarly lauded the mix new and returning content, smooth gameplay, visual style, soundtrack, netcode, options, and performance, while taking issue with the arcade difficulty, lack of balancing, and lack of accessibility. ==References==
tickerdossier.comtickerdossier.substack.com