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Wing Commander Arena

Wing Commander Arena is a space combat simulator video game developed by independent software developer Gaia Industries for the Xbox 360's Xbox Live Arcade service. It is a spin-off of the popular Wing Commander series of games. The game was released on July 25, 2007.

Gameplay
Players engage in dogfights that take place in one of nine environments, and they are able to choose from 18 ships, half being Terran, and the other half Kilrathi. There can be up to 16 players in a single match. The game is separated into single-player and multiplayer modes. Multiplayer modes include eight-on-eight teamplay or 16 player free-for-all, capship battles allowing two teams to launch an organized assault on each other's ship while defending their own, "Satellite", which is a variation of capture the flag, Single player modes include Asteroids, Training Modes and Melees. Playing through the single player modes will unlock the various ship types. == Relation to previous Wing Commander games ==
Relation to previous Wing Commander games
Arena's gameplay differs from previous Wing Commander installments. Early in development, Electronic Arts sought input from members of the original Wing Commander development team, such as Chris Roberts, and from the Wing Commander online community. ==Reception==
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