For example, if a team's season record is 30 wins and 20 losses, the winning percentage would be 60% or 0.600: : 60\% = {30\over50}\cdot100\% If a team's season record is 30–15–5 (i.e. it has won thirty games, lost fifteen and tied five times), and if the five tie games are counted as 2 wins, then the team has an adjusted record of 32 wins, resulting in a 65% or winning percentage for the fifty total games from: : 65\% = {32.5\over50}\cdot100\% In North America, winning percentages are expressed as decimal values to three decimal places. It is the same value, but without the last step of multiplying by 100% in the formula above. Furthermore, they are usually read aloud as if they were whole numbers (e.g. 1.000, "a thousand" or 0.500, "five hundred"). In this case, the name "winning
percentage" is actually a misnomer, since it is not expressed as a
percentage. A winning percentage such as .536 ("five thirty-six") expressed as a percentage would be 53.6%. Winning percentage is one way to compare the record of two teams; however, another standard method most frequently used in
baseball and professional
basketball standings is
games behind. In
baseball, a
pitcher is assessed wins and losses as an individual
statistic and thus has his own winning percentage, based on his
win–loss record. However, in
association football, a
manager's abilities may be measured by win percentage. In this case, the formula is wins divided by total number of matches; draws are not considered as "half-wins", and the quotient is always in percentage form. In the
National Football League, division winners and playoff qualifiers are technically determined by winning percentage and not by number of wins. Ties are currently counted as half a win and half a loss, however, prior to 1972 tied games were disregarded for the purposes of this calculation — a 10–2–2 record (10÷12 ≈ ) would then have outranked an 11–3 record (11÷14 ≈ ). Tie games, a fairly common occurrence in football before the introduction of
overtime, were thus somewhat more valuable to teams with a winning record, as compared with current rules. Some leagues and competitions may instead use a
points percentage system, changing the nature of this statistic. In this type of method, used in many
group tournament ranking systems, the competitors are awarded a certain number of points per win, fewer points per tie, and none for a loss. The teams are then ranked by the total number of these accumulated points. One such method is the "
three points for a win", where three points are awarded for winning a game, one point is awarded for a draw, and no points are awarded for a loss. The
National Hockey League (which uses an
overtime and shootouts to break all ties) awards two points for a win in regulation or overtime/shootout, one point for an overtime loss, and none for a regulation loss. ==Statistics==