Like
Bresenham’s line algorithm, this method steps along one axis and considers the two nearest pixels to the ideal line. Instead of choosing the nearest, it draws both, with intensities proportional to their vertical distance from the true line. This produces smoother, anti-aliased lines. The
pseudocode below assumes a line where x_0 , y_0 , and the slope k = \frac{dy}{dx} satisfies 0 \le k \le 1. This is a standard simplification — the algorithm can be extended to all directions using symmetry. The algorithm is well-suited to older CPUs and microcontrollers because: • It avoids floating point arithmetic in the main loop (only used to initialize d) • It renders symmetrically from both ends, halving the number of iterations • The main loop uses only addition and bit shifts — no multiplication or division def draw_line(x0, y0, x1, y1): N := 8 # brightness resolution (bits) M := 15 # fixed-point fractional bits I := maximum brightness value # Compute gradient and convert to fixed-point step k := float(y1 - y0) / (x1 - x0) d := floor((k x1: break D := D + d if D overflows: y0 := y0 + 1 y1 := y1 - 1 # Brightness = upper N bits of fractional part of D v := D >> (M - N) img[x0, y0] := img[x1, y1] := I - v img[x0, y0 + 1] := img[x1, y1 -1] := v
Floating Point Implementation function plot(x, y, c) is plot the pixel at (x, y) with brightness c (where 0 ≤ c ≤ 1) // fractional part of x function fpart(x) is return x - floor(x) function rfpart(x) is return 1 - fpart(x) function drawLine(x0,y0,x1,y1) is boolean steep := abs(y1 - y0) > abs(x1 - x0) if steep then swap(x0, y0) swap(x1, y1) end if if x0 > x1 then swap(x0, x1) swap(y0, y1) end if dx := x1 - x0 dy := y1 - y0 if dx == 0.0 then gradient := 1.0 else gradient := dy / dx end if // handle first endpoint xend := floor(x0) yend := y0 + gradient * (xend - x0) xgap := 1 - (x0 - xend) xpxl1 := xend // this will be used in the main loop ypxl1 := floor(yend) if steep then plot(ypxl1, xpxl1, rfpart(yend) * xgap) plot(ypxl1+1, xpxl1, fpart(yend) * xgap) else plot(xpxl1, ypxl1 , rfpart(yend) * xgap) plot(xpxl1, ypxl1+1, fpart(yend) * xgap) end if intery := yend + gradient // first y-intersection for the main loop // handle second endpoint xend := ceil(x1) yend := y1 + gradient * (xend - x1) xgap := 1 - (xend - x1) xpxl2 := xend //this will be used in the main loop ypxl2 := floor(yend) if steep then plot(ypxl2 , xpxl2, rfpart(yend) * xgap) plot(ypxl2+1, xpxl2, fpart(yend) * xgap) else plot(xpxl2, ypxl2, rfpart(yend) * xgap) plot(xpxl2, ypxl2+1, fpart(yend) * xgap) end if // main loop if steep then for x from xpxl1 + 1 to xpxl2 - 1 do begin plot(floor(intery) , x, rfpart(intery)) plot(floor(intery)+1, x, fpart(intery)) intery := intery + gradient end else for x from xpxl1 + 1 to xpxl2 - 1 do begin plot(x, floor(intery), rfpart(intery)) plot(x, floor(intery)+1, fpart(intery)) intery := intery + gradient end end if end function ==References==