wrote a number of musical themes for the game.|alt=A headshot photo of a white man with a short haircut in T-shirt In September 2012, a group of former Rare employees attempted to create a spiritual successor to
Banjo-Kazooie. They joined under the Twitter handle
Mingy Jongo, the name of a boss from the second
Banjo game,
Banjo-Tooie, with cooperation from ex-Rare designers, including composer
Grant Kirkhope. In December 2014, the account was left abandoned, and the project confirmed to be on indefinite hiatus by Kirkhope in a
Reddit AMA; however, in August a video game company named Playtonic Games was incorporated by this group, and the account was revived under the name of its new company. Playtonic announced that they were planning a
spiritual successor to the
Banjo-Kazooie franchise titled
Yooka-Laylee, formerly codenamed
Project Ukulele. At the start of development, six people were involved. To finance the game, the development team decided to use
fundraising website
Kickstarter to acquire £175,000 to start production. The campaign attracted attention and the goal was reached within 40 minutes, a record on the platform. Later the campaign made another record for the fastest game to get pledged in the history of the platform. Within a few weeks, the game had garnered £2.1 million from over 80,000 backers. The game was intended as a resurrection and modernization of the "collectathon" 3D platforming game genre of the late 1990s and early 2000s, with an emphasis on progression by collecting various different items. Some of the collectibles were created using
2D sprites. The game's native language is featured in English; it features French, German, Italian and Spanish
localizations.
Wil Overton, a former artist for Rare, illustrated the game's
instruction manual. The game was created with the
Unity engine with help from additional
middleware tools. The phoneticizing of "ukulele" was an early idea that went through several versions (e.g. Hawaiian terms Yoku, meaning "to eat bugs", and Laylee, meaning "to fly") until the final title "Yooka-Laylee". Player characters were deliberately left without voices so as to enhance player choice. The game's
perk system was based upon what was done in video games outside the 3D platform genre.
Layered animations were among other things employed to improve character movement. In March 2017, YouTube personality
Jon "JonTron" Jafari, who was set to voice a character in
Yooka-Laylee, had his voiceovers removed from the final game after making racist comments on a
Twitch livestream. Jafari stated that although it was unfortunate his role had been removed, he understood Playtonic's reasoning and wished them success. Shortly after
Yooka-Laylees release, Playtonic announced further updates to the game to address criticism of the in-game camera and controls while adding additional features and various other improvements. ==Release==