The four reviewers of
Electronic Gaming Monthly criticized the Game Gear version as having poor audio even by Game Gear standards but otherwise were divided about the game. One of them said "it is more like work than anything else, and it certainly isn't addictive", two of them said it lacks anything special but is still addictive and enjoyable for players of all skill levels, and the fourth called it "a must-try".
Sega Saturn Magazine (previously
Sega Magazine) gave the Genesis/Mega Drive version a 62%, saying the game "has the curious compulsiveness of
Tetris to a degree", but that it is overshadowed by more complex and graphically impressive games then on the market. Reviewing the Jaguar version,
GamePro noted that it made no changes from previous versions of the game. They said of the game itself: "A classic? No. Addictive? Yes."
Next Generation similarly stated that "while
Zoop is an enjoyable game, it's not exactly the second puzzling. ... Games like
Tetris and
Bust-a-Move have undeniable magic, and while
Zoop has the mechanics of a great puzzle game, it lacks that magic." They praised the pace of the action, in that the game demands the player's full attention from the beginning. A brief review from
Next Generation commented, "Action puzzle games should be simple but addicting;
Zoop is complicated but kind of compulsive."
IGN rated the PlayStation version of the game a 5/10, stating, "
Zoop has all the makings of a good puzzle game, it just doesn't deliver the goods."
Entertainment Weekly gave the DOS version an A− and said it wasn't as addictive but was as much fun as
Tetris. The game was awarded "Best Puzzle Game" in the 1995
Nintendo Power Awards. == Legacy ==