Zwift allows players to ride their bicycles on stationary
trainers while navigating through virtual worlds. Players may cycle freely around the game world and join organized group rides, races, or workouts with other users. Zwift uses
ANT+ or
Bluetooth Low Energy technologies to transmit data that, in combination with athlete weight and equipment choices, is used to convert the athlete's efforts as speed and
power. "Smart" trainers, which include a built-in
power meter, permit accuracy in the measurement of watts as well as enabling an
immersive technology experience, where resistance is applied or lessened to simulate the gradient encountered on the virtual course. Zwift estimates the power of users on conventional trainers via the user's
cadence and the
power curve of a wide range of specified trainers. Zwift was originally available only for users with personal computers. In December 2016, Zwift launched on
iOS, and in November 2017, the application became available via
Apple TV. Zwift also includes a
mobile app which allows users to change direction, take
screenshots, communicate via messaging, use
power-ups and
follow other athletes.
Hardware Zwift's released its first hardware product in November 2018 with the release of the Zwift RunPod, a Bluetooth
footpod designed to transmit
treadmill running speed to the platform. The company later shifted its focus toward indoor cycling equipment, launching the Zwift Hub direct-drive smart trainer in October 2022. This was followed by the introduction of the Zwift Play handlebar controllers in June 2023, and the single-cog Zwift Hub One trainer in October 2023. In late 2024, Zwift launched its own Smart Bike, the Zwift Ride, which features built-in controls and is compatible with the
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