Logic The satisfiability problem for CTL+ (
computation tree logic) is 2-EXPTIME-complete. The satisfiability problem of ATL* (
alternating-time temporal logic) is 2-EXPTIME-complete. Implicational Relevance Logic is 2-EXPTIME-complete. The satisfiability problem for propositional dynamic logic with intersection (IPDL) is 2-EXPTIME-complete.
Planning Generalizations of many fully observable games are EXPTIME-complete. These games can be viewed as particular instances of a class of transition systems defined in terms of a set of state variables and actions/events that change the values of the state variables, together with the question of whether a
winning strategy exists. A generalization of this class of fully observable problems to
partially observable problems lifts the complexity from
EXPTIME-complete to 2-EXPTIME-complete.
Synthesis LTL (linear temporal logic) synthesis (deciding whether a reactive module satisfying an LTL specification) is 2EXPTIME-complete. ==See also==