Impact and other releases While the game was generally well-received critically, it did not reach commercial expectations. Publisher Namco had set a sales-goal of 500,000 copies sold worldwide, and initial sales figures fell well-short of it; it had sold only 80,000 copies in Japan after 2 weeks, and only 161,000 copies in North America after its first month and a half on the market. It also sold poorly in comparison to
Tales of Symphonia, Namco's other JRPG released along the same time period for the GameCube; which had sold 290,000 copies in Japan, The game was initially created in hopes of making it a franchise, Initially, the only other releases came in the form of two separate
novelizations of the game released in Japan;
Baten Kaitos: The Destruction of Truth and the Lie of the Promise and
Baten Kaitos: Castle of Storms. However, work on a video game followup was eventually
green-lit; in September 2005, a direct prequel,
Baten Kaitos Origins, was announced. It was released late in the GameCube's life-cycle in 2006, garnering a similar critical and commercial reception as the original.
Cancelled entries Baten Kaitos DS and Baten Kaitos 3 Prior to
Origins release, in December 2004, another title,
Baten Kaitos DS, was on
Nintendo's list of upcoming games scheduled for their then-upcoming
Nintendo DS platform, alongside a
Xenosaga DS. While the
Xenosaga title was later released as
Xenosaga I & II, the
Baten Kaitos DS title was never further detailed, and later disappeared from Namco's own list of upcoming games in October 2005. In August 2006, when Monolith Soft's president was questioned about the title, responded that the team was "strongly willing to develop [it]", but that questions on the project needed to be directed to their publisher,
Namco. A Namco representative further clarified that "The
Baten Kaitos DS project has been stopped once. Further development is currently undecided at this point." The game was not mentioned further by either company outside of a brief listing almost immediately taken down on Namco's Japanese website in 2008, and is generally not believed to be in production. In 2011,
Eurogamer published a report of a number game titles rumored to be in development, including a
Baten Kaitos 3 being in development for the
Nintendo 3DS. The game, with the subtitle
Silence of the Mechanized Son, was said to feature leaked promotional artwork featuring a blue haired male character with a mechanized wing, and was thought to feature a continuation of Kalas's story from the original game. In 2018, Honne revealed that a
Baten Kaitos 3 had entered pre-production planning shortly after the conclusion of development on
Origins/2, though his details differed greatly from the 3DS reports. The game never entered production, but game design documents and concept art had been created.
Future The series has largely lain dormant since the release of
Origins in 2006. In Nintendo's transition from the GameCube to the
Wii video game hardware in 2006, Monolith Soft stated they had no plan to support the Wii with a
Baten Kaitos title, instead focusing on other projects, namely what would turn into
Disaster: Day of Crisis and
Xenoblade Chronicles. Monolith Soft employees would continue to mention the games on occasion. In 2008, producer Tadashi Nomura stated that "We [...] are still willing to start developing a new
Baten Kaitos when the time is ripe." In 2010, in an interview, Honne spoke fondly of
Baten Kaitos, calling it his favorite game to work on, and then transitioned into a comment about working on a "secret project", in a way that lead some publications to suggest he may be referring to further
Baten Kaitos entries. In 2014, the
Baten Kaitos Origins music track "The Valedictory Elegy" appeared in Nintendo's
cross over video game Super Smash Bros. for Wii U. In 2015, developer Kensuke Tsukanaka revealed in an interview that while the game series was considered for inclusion in the cross over video game
Project X Zone, the developers couldn't figure out a way to work it into the game's story. In the same interview, he also stated that while it would be possible to bring back the series, it would require substantial fan feedback encouraging
Bandai Namco Entertainment to use the franchise again. Game journalists have expressed desire for sequel, but no further entries have been released to date. ==See also==