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Super Scope

The Super Scope, known as the Nintendo Scope in Europe and Australia, is a light gun peripheral created by Nintendo for the Super Nintendo Entertainment System. It is able to aim and fire at targets on a screen by connecting to a small infrared receiver module placed on top of the television. The peripheral was first released in 1992 and packaged with the video game Super Scope 6. However, only twelve total games were compatible with the device, all released between 1992 and 1994.

Overview
Design The Super Scope is a bazooka-shaped device, just under long. Unlike its predecessor for the Nintendo Entertainment System, the Zapper, the Super Scope does not use a wired connection to the system and instead requires six AA batteries for power. On the end is the infrared receiver lens, approximately in diameter, which picks up the light from a TV. The Super Scope comes packaged with a small infrared receiver module, in size, with a standard Super NES controller cord attached. On the front is an oval-shaped black area, receding back from the two sides to an infrared transmitter about the size of a dime. The receiver must be placed above the screen and connected to the system's second controller port for play. The Super Scope ignores red light, as do many guns of this type because red phosphors have a much slower rate of decay than green or blue phosphors. Since the Super Scope depends on the short persistence and scan pattern of CRT pixels, it will not function with modern displays (such as plasma screens or LCDs) that continuously light each pixel. ==History==
History
The Super Scope was released in North America in 1992, followed by releases in Japan and the PAL region in 1993. Certain games released after the Super Scope—such as ''Yoshi's Island and Kirby Super Star''—display a warning message indicating that the game is incompatible if it detects the receiver is plugged in. Mario & Wario was also planned to support the accessory, but this was dropped before release. == Legacy ==
Legacy
In response to the Super Scope, Sega would release their own light gun peripheral for the Sega Genesis, the Menacer, later the same year. Konami opted not to make the SNES version of Lethal Enforcers (1992) compatible with the Super Scope, instead releasing their own SNES light gun peripheral, the Justifier, in 1994. During the 1993–94 United States Senate hearings on video games, Senator Joe Lieberman used the Super Scope as evidence of video games promoting violence among children, citing the peripheral's resemblance to a real assault weapon. The Super Scope has made cameo appearances in other Nintendo games, including as a recurring item in the Super Smash Bros. series beginning with Super Smash Bros. Melee (2001), as a microgame element in the WarioWare series, A Super Scope was used as a prop in the live-action Super Mario Bros. film (1993), representing King Koopa's "Devo gun", which causes creatures to de-evolve. Images from the film were used to promote the Super Scope's 1993 release in Japan. In the 2026 animated film The Super Mario Galaxy Movie, Bowser Jr. wields a blue Super Scope capable of altering targets' ages. In 2020, a hobbyist developer created a hardware mod to allow the Super Scope to be used with modern televisions. ==Notes==
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