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Bouncing ball

The physics of a bouncing ball concerns the physical behaviour of bouncing balls, particularly its motion before, during, and after impact against the surface of another body. Several aspects of a bouncing ball's behaviour serve as an introduction to mechanics in high school or undergraduate level physics courses. However, the exact modelling of the behaviour is complex and of interest in sports engineering.

Forces during flight and effect on motion
(FG), the drag force (FD), the Magnus force (FM), and the buoyant force (FB). The motion of a bouncing ball obeys projectile motion. Many forces act on a real ball, namely the gravitational force (FG), the drag force due to air resistance (FD), the Magnus force due to the ball's spin (FM), and the buoyant force (FB). In general, one has to use Newton's second law taking all forces into account to analyze the ball's motion: :\begin{align} \sum \mathbf{F} & = m\mathbf{a}, \\ \mathbf{F}_\text{G} + \mathbf{F}_\text{D} + \mathbf{F}_\text{M} + \mathbf{F}_\text{B} & = m \mathbf{a} = m \frac{d\mathbf{v}}{dt} = m\frac{d^2\mathbf{r}}{dt^2}, \end{align} where m is the ball's mass. Here, a, v, r represent the ball's acceleration, velocity, and position over time t. Gravity The gravitational force is directed downwards and is equal to :F_\text{G} = mg, where m is the mass of the ball, and g is the gravitational acceleration, which on Earth varies between and . Because the other forces are usually small, the motion is often idealized as being only under the influence of gravity. If only the force of gravity acts on the ball, the mechanical energy will be conserved during its flight. In this idealized case, the equations of motion are given by :\begin{align} \mathbf{a} & = -g \mathbf{\hat{j}}, \\ \mathbf{v} & = \mathbf{v}_\text{0} + \mathbf{a}t, \\ \mathbf{r} & = \mathbf{r}_0 + \mathbf{v}_0 t + \frac{1}{2}\mathbf{a}t^2, \end{align} where a, v, and r denote the acceleration, velocity, and position of the ball, and v0 and r0 are the initial velocity and position of the ball, respectively. More specifically, if the ball is bounced at an angle θ with the ground, the motion in the x- and y-axes (representing horizontal and vertical motion, respectively) is described by The equations imply that the maximum height (H) and range (R) and time of flight (T) of a ball bouncing on a flat surface are given by :\begin{align} H & = \frac{v_0^2}{2g}\sin^2\left(\theta\right), \\ R &= \frac{v_0^2}{g}\sin\left(2\theta\right),~\text{and} \\ T &= \frac{2v_0}{g} \sin \left(\theta \right). \end{align} Further refinements to the motion of the ball can be made by taking into account air resistance (and related effects such as drag and wind), the Magnus effect, and buoyancy. Because lighter balls accelerate more readily, their motion tends to be affected more by such forces. Drag Air flow around the ball can be either laminar or turbulent depending on the Reynolds number (Re), defined as: :\text{Re} = \frac{\rho D v}{\mu}, where ρ is the density of air, μ the dynamic viscosity of air, D the diameter of the ball, and v the velocity of the ball through air. At a temperature of , and . If the Reynolds number is very low (Re F_\text{D} = 6 \pi \mu r v, where r is the radius of the ball. This force acts in opposition to the ball's direction (in the direction of \textstyle -\hat \mathbf{v}). For most sports balls, however, the Reynolds number will be between 104 and 105 and Stokes' law does not apply. At these higher values of the Reynolds number, the drag force on the ball is instead described by the drag equation: :F_\text{D} = \frac{1}{2} \rho C_\text{d} A v^2, where Cd is the drag coefficient, and A the cross-sectional area of the ball. Drag will cause the ball to lose mechanical energy during its flight, and will reduce its range and height, while crosswinds will deflect it from its original path. Both effects have to be taken into account by players in sports such as golf. Magnus effect . The curly flow lines represent a turbulent wake. The airflow has been deflected in the direction of spin. The spin of the ball will affect its trajectory through the Magnus effect. According to the Kutta–Joukowski theorem, for a spinning sphere with an inviscid flow of air, the Magnus force is equal to :F_\text{M} = \frac{8}{3} \pi r^3 \rho \omega v, where r is the radius of the ball, ω the angular velocity (or spin rate) of the ball, ρ the density of air, and v the velocity of the ball relative to air. This force is directed perpendicular to the motion and perpendicular to the axis of rotation (in the direction of \textstyle \hat \mathbf{\omega} \times \hat \mathbf{v}). The force is directed upwards for backspin and downwards for topspin. In reality, flow is never inviscid, and the Magnus lift is better described by :F_\text{M}=\frac{1}{2}\rho C_\text{L} A v^2, where ρ is the density of air, CL the lift coefficient, A the cross-sectional area of the ball, and v the velocity of the ball relative to air. The lift coefficient is a complex factor which depends amongst other things on the ratio /v, the Reynolds number, and surface roughness. In certain conditions, the lift coefficient can even be negative, changing the direction of the Magnus force (reverse Magnus effect). In sports like tennis or volleyball, the player can use the Magnus effect to control the ball's trajectory (e.g. via topspin or backspin) during flight. In golf, the effect is responsible for slicing and hooking which are usually a detriment to the golfer, but also helps with increasing the range of a drive and other shots. In baseball, pitchers use the effect to create curveballs and other special pitches. Ball tampering is often illegal, and is often at the centre of cricket controversies such as the one between England and Pakistan in August 2006. In baseball, the term 'spitball' refers to the illegal coating of the ball with spit or other substances to alter the aerodynamics of the ball. Buoyancy Any object immersed in a fluid such as water or air will experience an upwards buoyancy. According to Archimedes' principle, this buoyant force is equal to the weight of the fluid displaced by the object. In the case of a sphere, this force is equal to :F_\text{B} = \frac{4}{3}\pi r^3 \rho g. The buoyant force is usually small compared to the drag and Magnus forces and can often be neglected. However, in the case of a basketball, the buoyant force can amount to about 1.5% of the ball's weight. Since buoyancy is directed upwards, it will act to increase the range and height of the ball. ==Impact==
Impact
. :e = -\frac{v_\text{f} - u_\text{f}}{v_\text{i} - u_\text{i}}, where vf and vi are the final and initial velocities of the ball, and uf and ui are the final and initial velocities of the impacting surface, respectively. In the specific case where a ball impacts on an immovable surface, the COR simplifies to :e = -\frac{v_\text{f}}{v_\text{i}}. For a ball dropped against a floor, the COR will therefore vary between 0 (no bounce, total loss of energy) and 1 (perfectly bouncy, no energy loss). A COR value below 0 or above 1 is theoretically possible, but would indicate that the ball went through the surface (), or that the surface was not "relaxed" when the ball impacted it (), like in the case of a ball landing on spring-loaded platform. To analyze the vertical and horizontal components of the motion, the COR is sometimes split up into a normal COR (ey), and tangential COR (ex), defined as In reality, due to inelastic collisions, the tennis ball will increase its velocity and rebound height by a smaller factor, but still will bounce faster and higher than it would have on its own. While the assumptions of separate impacts is not actually valid (the balls remain in close contact with each other during most of the impact), this model will nonetheless reproduce experimental results with good agreement, and is often used to understand more complex phenomena such as the core collapse of supernovae, or gravitational slingshot manoeuvres. ==Sport regulations==
Sport regulations
Several sports governing bodies regulate the bounciness of a ball through various ways, some direct, some indirect. • AFL: Regulates the gauge pressure of the football to be between and . • FIFA: Regulates the gauge pressure of the soccer ball to be between of and at sea level (61 to 111 kPa). • FIVB: Regulates the gauge pressure of the volleyball to be between to (29.4 to 31.9 kPa) for indoor volleyball, and to (17.2 to 22.1 kPa) for beach volleyball. • ITF: Regulates the height of the tennis ball bounce when dropped on a "smooth, rigid and horizontal block of high mass". Different types of ball are allowed for different types of surfaces. When dropped from a height of , the bounce must be for Type 1 balls, for Type 2 and Type 3 balls, and for High Altitude balls. This roughly corresponds to a COR of 0.735–0.775 (Type 1 ball), 0.728–0.762 (Type 2 & 3 balls), and 0.693–0.728 (High Altitude balls) when dropped on the testing surface. • ITTF: Regulates the playing surface so that the table tennis ball bounces approximately 23 cm when dropped from a height of 30 cm. This roughly corresponds to a COR of about 0.876 against the playing surface. • NBA: Regulates the gauge pressure of the basketball to be between 7.5 and 8.5 psi (51.7 to 58.6 kPa). • NFL: Regulates the gauge pressure of the American football to be between 12.5 and 13.5 psi (86 to 93 kPa). • R&A/USGA: Limits the COR of the golf ball directly, which should not exceed 0.83 against a golf club. The pressure of an American football was at the center of the deflategate controversy. Some sports do not regulate the bouncing properties of balls directly, but instead specify a construction method. In baseball, the introduction of a cork-based ball helped to end the dead-ball era and trigger the live-ball era. ==See also==
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