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Company Profile

Castle Story

Castle Story is a sandbox and real-time strategy game developed by Sauropod Studio. Funded through the crowdfunding website Kickstarter in 2012, the game launched in September 2013 in early access and was fully released in August 2017.

Gameplay
In Castle Story, the player controls workers called "Bricktrons," which can be directed to gather resources, build castles, and fight enemies. The aim is to build a castle that can withstand attacks from creatures and other players. The game takes place on massive floating islands. == Development ==
Development
Castle Story was the debut game developed by Sauropod Studio, an indie game developer based in Montreal, Canada. The game was first announced in December 2011; around this time, Sauropod was a team of two people. Sauropod Studio was formally founded as a company on 24 April 2012 by François Alain (general director), Germain Couet (artistic director), and Benoît Alain (lead programmer and chief technical officer). A crowdfunding campaign was launched through Kickstarter's website on 27 July 2012, seeking . This goal was reached and exceeded within five hours of the campaign's launch. The campaign concluded after one month, with a total of pledged. Sauropod credited Markus Persson, the creator of the Minecraft game, who publicly approved of the game and led the Kickstarter campaign to its success. Beta versions of the game were later shared with backers who had pledged or more. The game was fully released on 17 August 2017 for Linux, macOS, and Microsoft Windows, with Sauropod shifting to bugfixes and developing post-launch content. Following the release of Castle Story, Sauropod began production on a second game, Mirador. == References ==
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