2011
Minecraft Persson's most popular creation is the survival
sandbox game Minecraft, which was first publicly available on 17 May 2009 and fully released on 18 November 2011. Persson left his job as a game developer to work on
Minecraft full-time until completion. In early 2011, Mojang AB sold the one millionth copy of the game, several months later their second, and several more their third. Mojang hired several new staff members for the
Minecraft team, while Persson passed the lead developer role to
Jens Bergensten. He stopped working on
Minecraft after a deal with Microsoft to sell Mojang for $2.5 billion. This brought his net worth to US$1.5 billion.
''Caller's Bane'' Persson and Jakob Porsér came up with the idea for
Scrolls including elements from
board games and
collectible card games. Persson noted that he will not be actively involved in development of the game and that Porsér will be developing it. Persson revealed on his
Tumblr blog on 5 August 2011 that he was being sued by a Swedish law firm representing
Bethesda Softworks over the trademarked name of
Scrolls, claiming that it conflicted with their
The Elder Scrolls series of games. On 17 August 2011 Persson challenged Bethesda to a
Quake 3 tournament to decide the outcome of the naming dispute. On 27 September 2011 Persson confirmed that the lawsuit was going to court.
ZeniMax Media, owner of Bethesda Softworks, announced the lawsuit's settlement in March 2012. The settlement allowed Mojang to continue using the Scrolls trademark. In 2018,
Scrolls was made available free of charge and renamed to ''Caller's Bane''.
Cliffhorse Cliffhorse is a humorous game programmed in two hours using the
Unity game engine and free assets. The game took inspiration from
Skyrim physics engine, "the more embarrassing minimum-effort
Greenlight games",
Goat Simulator, and
Big Rigs: Over the Road Racing. The game was released to
Microsoft Windows systems as an
early access and
honourware game on the first day of
E3 2014, instructing users to donate
Dogecoin to "buy" the game before downloading it. The game accumulated over 280,000 dogecoins.
0x10c Following the end to his involvement with
Minecraft, Persson began pre-production of an
alternate reality space game set in the distant future in March 2012. On
April Fools' Day Mojang launched a satirical website for
Mars Effect (parody of
Mass Effect), citing the
lawsuit with Bethesda as an inspiration. However, the gameplay elements remained true and on 4 April, Mojang revealed
0x10c (pronounced "Ten to the C") as a
space sandbox title. Persson officially halted game production in August 2013. However,
C418, the composer of the game's soundtrack (as well as that of
Minecraft), released an album of the work he had made for the game.
Shambles In 2013, Persson made a free game called
Shambles in the
Unity game engine.
Ludum Dare entries Persson has also participated in several
Ludum Dare 48-hour game making competitions. •
Breaking the Tower was a game Persson developed for the entry to the Ludum Dare No. 12 competition. The game takes place on a small island, where the player must gather resources, construct buildings, and train soldiers in order to destroy a large tower on this island. The game received brief gaming media attention. •
Metagun is a 2D platformer created for Ludum Dare No. 18. •
Prelude of the Chambered is a game Persson developed for the entry to the Ludum Dare No. 21 competition. Prelude of the Chambered is a short first-person
dungeon crawler video game. •
Minicraft is a game developed for Ludum Dare No. 22, held 16–19 December 2011. It is a small top-down survival game with similarities to
Zelda and influenced by
Minecraft. It is written in
Java. == Personal life ==