PlayStation and Saturn Castlevania: Symphony of the Night was released in Japan on March 20, 1997, in North America on October 3, 1997, and in Europe in November 1997. The Japanese release was packaged with an art book containing a small
manga based on the game and a soundtrack compiled from most of the previous
Castlevania games. The North American and European version's localization was handled by
Jeremy Blaustein, although he was not present for the voice recording. Blaustein added the lines "What is a man? A miserable little pile of secrets", which were taken from the works of French novelist
André Malraux. Other changes made in localization included AI improvements, the addition of a
sound test, and the correction of a game-crashing bug found in the Japanese release. The game was
low-balled as a prospect for release in the United States, given relatively little advertising, received limited funding for its North American production, and was initially not a major financial success. The game was re-released in Japan on the "PlayStation the Best" label on March 19, 1998, and in North America on "Greatest Hits" in 1998. However, loading is more frequent and takes longer in the Saturn version than in other versions. Because the Saturn has limited hardware transparency support, transparency effects such as the mists and the waterfall were replaced with dithering effects, though partial translucency does exist in a few areas such as with Saturn exclusive enemies and one of the final boss fights. Rather than taking advantage of the Saturn's increased resolution, the graphics were stretched to fill the screen, causing some sprites to be distorted. The overall quality of the Saturn port's video is said, according to Igarashi, to be lower than the PlayStation version because it is a simple port handled by another team and was not programmed to take advantage of the Saturn's 2D capabilities. Igarashi overall expressed disappointment with the Saturn version.
Re-releases A port of the game was planned for release on the
Game.com, but was cancelled during development. An in-progress prototype of the game was discovered and released onto the internet in 2022. In 2006, Konami announced that the PlayStation version of the game would be ported to the
Xbox 360, distributed via
Xbox Live Arcade. The game was ported by
Backbone Entertainment. It was the first Xbox Live Arcade title to exceed the 50 MB file size restriction for games on the service at the time. Xbox Live Arcade group manager Greg Canessa stated that an exception was made for
Symphony of the Night to "ensure that the gameplay experience is the best it can be". This version was released on March 21, 2007. As with most Xbox Live Arcade games,
Castlevania: Symphony of the Night features leaderboards that track players' progress through the castle and features 12 achievements worth 200 points. To save space, all full motion video sequences were removed from the North American and European versions of the game. They have since been returned to the Japanese version, which is approximately 25 megabytes larger. While the unpatched version on Xbox Live Arcade still featured "I Am the Wind" as the game's closing music, a later patch replaced it with "Admiration Towards the Clan", the closing song in
Castlevania: Lament of Innocence due to licensing reasons. This patch also fixed a distorted background image in one ending. In 2009, Konami released
Castlevania: Symphony of the Night alongside
Super Contra and
Frogger on the
Konami Classics Vol. 1 compilation for Xbox 360.
Symphony of the Night was re-released as a "PSone Classics" title on the
PlayStation Network store on July 19, 2007, in North America, on December 16, 2010, in Japan, and on December 12, 2012, in Europe for use with the
PlayStation 3, the PlayStation Portable, and the
PlayStation Vita. The PSP release is a port of the PlayStation version, but contains some additions and changes. Maria Renard is a playable character and a boss in this version, sporting a new moveset modeled after her abilities in
Rondo of Blood. The
Dracula X Chronicles versions of
Symphony of the Night and
Rondo of Blood were re-released for the
PlayStation 4 on October 26, 2018 as part of the
Castlevania Requiem compilation.
Android and
iOS ports of the game were released on March 4, 2020, based on the
Dracula X Chronicles version. In 2010,
Castlevania Puzzle: Encore of the Night, a
puzzle game based on
Symphony of the Night, was released for
iOS. ==Reception==