Reviewing the original arcade release,
Bill Kunkel of
Electronic Games described the sound and graphics as "top notch", but stated that what made
Crystal Castles a solid game was its play value. Michael Blanchet of
Electronic Fun with Computers & Games said that while "unimaginative maze games abound",
Crystal Castles benefitted from a "fresh and novel approach." Roger C. Sharpe, writing in
Play Meter, found the graphics and cabinet to have "stunning" artwork, and highlighted the personality, writing, "what's nice about the game is that players have a storyline. You do get a sense of movement as you finish a screen and then watch Bentley move to another as it quickly takes shape on screen." In
Electronic Games 1985 Arkie Awards,
Crystal Castles received a Certificate of Merit in the Coin-op Division. The award was a salute to "the upper crust of gameware" which did not win any major award. The Atari 2600 port of
Crystal Castles was released in March 1984. In 1984, several ports for
Crystal Castles were announced, including the
Commodore 64,
Apple IIe,
IBM Personal Computer, and
VIC-20. In 1984, Andy Harris wrote in
TV Gamer that none of the home versions had the superb graphic quality of the arcade game, which was constantly entertaining with several surprises. Reviewing versions for the
BBC Micro and Commodore 64, "Nicky" of
Computer and Video Games stated they "haven't played such a satisfying game of grab-the-loot-and-run for a long time," noting both versions ran quickly and were faithful copies of the arcade games. Reviewing the C64 release, the reviewers in
Zzap! disagreed on the overall quality. One reviewer fond of the arcade game recommended it to fellow fans. Another felt it did not live up to the arcade game, while another said the game was "little more than glorified
Pac-Man". In retrospective reviews, Brett Alan Weiss of
Allgame gave the arcade game a four and a half star rating out of five, noting the game had memorable characters, catchy music, addicting gameplay and was a "beautiful game." In 1995,
Flux magazine ranked the game 95th on their "Top 100 Video Games." In his book
The Video Games Guide, Matt Fox gave the arcade game a two out of five star rating, finding the building-block like graphics unappealing and that all the gems, enemies and Bentley appeared small, which made the game "worlds away" from the immediacy of
Pac-Man. Reviewing the game in 1989,
ACE commented that the arcade release was "one of the most addictive cabinets ever", and the budget release from home computers by Kixx was "ultimately pointless, yet totally unputdownable arcade entertainment."
Zzap! re-reviewed the budget re-release; while finding it repetitive and difficult to control, ultimately they wrote that "the Pac-man concept still has a lot of strength (look at
Pac-Mania on the
Amiga) and this is one of the best versions around." ==Legacy==