,
Hyogo Prefecture, Japan. After the release of the
Fate/stay night visual novel, there were no plans for a sequel. As
Kinoko Nasu felt Emiya's character arc and the
Holy Grail War fully concluded within the three original routes. The concept of
hollow ataraxia started with Nasu's idea to merge the routes of
Fate/stay night into a "cohesive" story, inspired by the concept of their previous work,
Kagetsu Tohya. Development for
Fate/hollow ataraxia began after the release of its predecessor in January 2004. Nasu wrote the narrative, while
Takashi Takeuchi was the character designer and art director. For work on the scenario, Nasu contributed alongside sub-writers who aided with daily writing and editing. Further writers included Meteo Hoshizora and several other new
scenario writers to Type-Moon—including Aramoto Kei, Hikaru Sakurai, and Morisaki Ryouto. and as a bonus came bundled with the visual novel's original soundtrack. The manufacturing of the original adult version had since then been suspended. Also along with having full-voice acting, an
opening video by Japanese animation studio
Ufotable, and theme songs by Japanese singer
Aimer, the limited edition version was bundled with a collection of art material and a mini-
Nendoroid figure of Avenger. In August 2024, a remastered version was announced for release. ==Media==