Arcade Daytona USA was popular in arcades. In Japan, it was the ninth highest-grossing
arcade game of 1994, and the highest-grossing dedicated
arcade game of 1995. In North America, it was listed by arcade industry magazine
Play Meter as one of the top two highest-grossing arcade video games of 1994, with the twin cabinet receiving a Diamond Award from the
American Amusement Machine Association (AAMA) that year; it again received a Diamond Award the following year for being one of America's top three best-selling arcade games of 1995. In the United Kingdom, it topped the dedicated arcade charts for six months in 1994, from May to October.
Retro Gamer's Nick Thorpe said that though
Daytona USA is considered anecdotally one of the most successful arcade games for its multiplayer and longevity, exact figures were difficult to find. In contrast, Bob Strauss of
Entertainment Weekly compared the game to watching a movie, and said, "Picture yourself watching a sci-fi movie, set in a futuristic arcade, that involves a dizzying car race. 'Wow!' you can imagine saying to yourself, 'How did they do those special effects?' You'll have the same reaction while enjoying
Daytona USA".
Saturn The Saturn port sold over 500,000 units in Japan, as well as more than 500,000 bundled copies in the USA by December 1996 for a total of 1 million units sold across both regions. It received a positive reception, with high scores from most critics, though a number of them criticized it for graphical issues. While identifying improvements on the North American version of the game compared to the Japanese version, two sports game reviewers for
EGM found problems with the
frame rate and animation. By contrast, a reviewer for
Sega Saturn Magazine found the game graphically impressive aside from the
pop-up and asserted it had strong arcade-style gameplay, and one from
Next Generation argued that, while "
Daytona USA suffers from an accumulation of weaknesses, if it's a fast, thrilling racing game you're after, the Saturn conversion has a great deal to recommend". The Windows version was a
port of the Saturn's, and was not as well-received for inheriting the Saturn version's graphical issues despite being released a year later.
Retrospective Daytona USA was named one of the
best games of all time by
Next Generation in 1996,
GamesMaster in 1996,
Computer and Video Games in 2000,
EGM in 1997 and 2001,
Yahoo! in 2005, and
Empire in 2009. It was named one of the best coin-op games by
EGM in 1997 and by
Killer List of Videogames, and one of the best retro games by
NowGamer in 2010 and
EGM in 2006.
Edge named it the 70th "best game to play today" in 2009. In 2015,
IGN named it the sixth-most influential racing game, asserting that it "remains a shining example of arcade racing done oh so right".
1Up.com's Ray Barnholt praised this version but expressed disappointment at the lack of new features. ==See also==