An early trailer for an untitled Western project by Rockstar Games for PlayStation 3 was shown at Sony's E3 conference in May 2005; it was a technology demonstration of RAGE, and theorized to be a sequel to
Red Dead Revolver. Rockstar officially announced
Red Dead Redemption on February 3, 2009, with a release date set for late 2009 for PlayStation 3 and Xbox 360. The April 2009 edition of
Game Informer noted the game would be released for
Windows in addition to consoles, though Rockstar later confirmed it had "no current plans" for a Windows release; according to lead multiplayer designer Kris Roberts, a Windows version was never seriously considered. In May 2009, the game was pushed to a 2010 release. In November 2009, Rockstar confirmed
Red Dead Redemption would be released on April 27, 2010, and April 30 internationally. In March 2010, Rockstar announced the game would miss its original projected date, pushed back to May 18 in North America and May 21 internationally, citing the "optimal time frame" for release. The game was released in Japan on October 7, 2010.
Downloadable content (DLC) for the game was released following its launch, with focus on maps and game types suggested by the community. According to
Strauss Zelnick, chief executive officer of Rockstar's parent company
Take-Two Interactive, the game's DLC releases were an effort to slow
used game sales, providing an incentive for players to keep the game after completion. Rockstar wanted to be able to publish DLC relatively quickly after the game's launch, as opposed to the lengthy development required for
Grand Theft Auto IVs episodic DLC.
Outlaws to the End, released on June 22, 2010, added six cooperative side missions for multiplayer.
Legends and Killers was released on August 10, 2010, and added multiplayer characters from
Red Dead Revolver, as well as new map locations and a
Tomahawk weapon. On September 21, 2010,
Liars and Cheats added competitive multiplayer modes, minigames, characters, and a weapon.
Hunting and Trading, released on October 12, 2010, added a
jackalope to the game's world, and some additional outfits.
Undead Nightmare adds a single-player campaign, set in a non-
canonical,
zombie apocalypse-themed
alternate reality with ghost towns and cemeteries full of zombies, wherein John searches for a cure to the zombie outbreak. It was released on October 26, 2010 as DLC and in late November as a
standalone expansion pack.
Myths and Mavericks released for free on September 13, 2011, adding additional characters and locations to the multiplayer. A
Game of the Year Edition containing all downloadable content was released for both PlayStation 3 and Xbox 360 on October 11, 2011, in North America and on October 14, 2011, internationally. According to industry sources, Rockstar shelved a
Red Dead Redemption remaster after the poor reception of
Grand Theft Auto: The Trilogy – The Definitive Edition (2021), instead focusing on development of
Grand Theft Auto VI. Media speculation restarted in June 2023 after the
Game Rating and Administration Committee in South Korea gave
Red Dead Redemption a new
rating, and in July after updates to Rockstar's website included minor changes to the game's logos and
achievements. In August, Rockstar announced
Red Dead Redemption and
Undead Nightmares single-player modes would release for the
Nintendo Switch and PlayStation 4 on August 17, developed by
Double Eleven. Physical versions were released on October 13. Reactions were mixed, with the trailer receiving mostly dislikes on YouTube; some journalists and players appreciated the game becoming available on modern consoles, but lamented the lack of visual and frame rate upgrades, absence of a Windows release, omission of multiplayer, and price point. An
update in October added an option to increase the frame rate from 30 to 60 frames-per-second when played on PlayStation 5 via
backward compatibility. Speculation regarding a Windows version started in May 2024 after
data mining of the
Rockstar Games Launcher, and in August following a
PlayStation Store update. Rockstar announced the Windows version on October 8, which was released on October 29, with enhancements such as native
4K resolution support,
ultrawide monitor compatibility, and
DLSS upscaling. Following premature store and
ESRB listings on November 13, 2025, Rockstar announced that
Red Dead Redemption would be released for
Android and
iOS mobile devices on December 2, alongside new releases for the
Nintendo Switch 2, PlayStation 5, and Xbox Series X/S. The mobile versions are available through a
Netflix Games subscription, and the console versions through the
GTA+ Games Library and the
PlayStation Plus Catalog. Developed in collaboration with Double Eleven and Cast Iron Games, the console versions support 60 frames-per-second, including up to 4K resolution on PlayStation 5 and Xbox Series X/S, and the Switch 2 version utilizes the
Joy-Con 2's
optical mouse controls. A physical PlayStation 5 version is scheduled to release on May 4, 2026. == Promotion ==