Digimon World Re:Digitize was first announced in July 2011, in an issue of
V-Jump, as the first
Digimon game for the PlayStation Portable. The game was announced to be developed by Japanese video game developer
Tri-Crescendo, who had previously worked on the two
Baten Kaitos games, and feature character art from
Suzuhito Yasuda, who had previously done the character art for
Shin Megami Tensei: Devil Survivor and
Devil Survivor 2. The original premise of
Re:Digitize was to call back to the first
Digimon World game; unlike the sequels. Two trailers were released for
Re:Digitize; a teaser trailer and a second trailer. Namco Bandai released limited copies that included a code to unlock a rare Digimon for the
GREE game
Digimon Collectors.
Release and localization The original game was released on PSP on July 19, 2012, and the enhanced port for the Nintendo 3DS was released on June 27, 2013, both only in Japan. After no English-language versions were announced for any other regions, a fan campaigned called "Operation Decode", an offshoot of the
Operation Rainfall campaign, was created. While tens of thousands of digital signatures requesting the game be released in English, as of 2015, no further announcement of other releases has been made by Bandai Namco, though they have commented that the support coming from the campaign was "interesting." The group, without "Sporky McForkinspoon", released the
Decode fan translation on December 31, 2020. ==Reception and sales==