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Dodge Racer

Dodge Racer is a maze video game programmed by Rob Re for Atari 8-bit computers and published by Synapse Software in 1981. It is a clone of the 1979 arcade video game Head On, where the player drives around a rectangular track, divided into lanes, collecting dots and avoiding collisions. Dodge Racer was the second release from Synapse and the company's first game.

Gameplay
A player-controlled car and enemy car move in opposite directions through a course of concentric rectangles. When a car passes through gaps in each of the four cardinal directions, it can change lanes. The goal is to collect all the dots without crashing into the other vehicle. ==Development==
Development
Synapse Software co-founders Ihor Wolosenko and Ken Grant met Rob Re at an Atari computer user group. They had already been working on the database File Manager 800 and asked Re if they could sell Dodge Racer. It became the second release from Synapse, following File Manager 800, and the company's first game. Dodge Racer is written in 6502 assembly language using a BASIC program for initialization. The Atari BASIC cartridge needs to be inserted on the Atari 400 and 800 computers. ==Reception==
Reception
Book of Atari Software 1983 gave an overall letter grade of C: "It is an addicting game, although I think it is a bit too fast and frustrating for beginners. It has decent graphics, presents a challenge, and the price is right". ANALOG Computing reviewer Tony Messina echoed parts of that, labeling the game "frustratingly addictive" and giving an 8 out of 10 for graphics and sound. Bill Kunkel compared the game to another clone of Head On in the March 1982 issue of Electronic Games: ==References==
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