During 2001,
Fatal Frame sold just over 42,000 units in Japan, ranking among the top 300 best-selling games of that year. Upon its release in Europe, the PS2 version sold 12,000 copies. According to an interview with Kikuchi and Shibata, the game was an unexpected success in both North America and Europe. The two attributed this to the recent popularity of Japanese horror films like
Ring. The PS2 version met with "mixed or average" reviews according to
review aggregation website
Metacritic, earning a score of 74 out of 100 based on 22 critic reviews.
Famitsu praised the use of the Camera Obscura in creating a sense of tension in combination with the sound and visual design.
IGN David Smith, while noting some difficulties with the controls, generally praised its atmosphere and gameplay, saying that "horror fans are advised to pick this one up at their leisure, and even the jaded might find something to renew their interest in the genre". Chris Baker of
1UP.com similarly praised the atmosphere and enjoyed the gameplay, particularly noting its ability to make him feel like a newcomer to gaming with its late-game difficulty spike.
GameSpot Miguel Lopez was generally positive, enjoying the game despite faulting some of the textures and particle effects: in conclusion, he said that fans of the
Resident Evil and
Silent Hill series would enjoy the game. Rob Fahey of
Eurogamer, while initially wary of the game, was impressed by the game, calling it "compelling and utterly addictive" and citing multiple parallels with
Ring.
GamePro was less enthusiastic, saying that it did not hold up well alongside games like
Silent Hill. Chris Hudak of
Game Revolution gave strong praise to the game's atmosphere, but faulted the Camera Obscura's need for ghosts to be within the targeting area to score points, and some over-familiar elements similar to other horror games of the time. The Xbox version saw a more positive reception, with
Metacritic giving a score of 77 out of 100 based on seventeen reviews.
GameSpy Raina Lee, reviewing the Xbox version, called it "the only really scary game" on the console at the time. Lee was particularly positive about the improvements despite them not being substantial when compared to other expanded re-releases of the time, recommending it to players who had yet to try the original version.
IGN Aaron Boulding likewise noted the graphical upgrade, while saying that players of the original version would find little to attract them again aside from the new difficulty mode.
Eurogamer Kristan Reed, echoing Fahey's sentiments about the game, called it one of the best games on the Xbox, positively noting the added features and graphical upgrade.
GamePro, while again faulting it when compared to other horror games, was generally positive about the upgrade, calling it "a solid choice for horror fanatics, especially considering that genre offerings on the Xbox are few and far between". Ricardo Torres of
GameSpot was less enthusiastic about the graphical upgrade, but praised the improved sound quality and called it a sound game in the genre. ==Legacy==