Crew •
Noriaki Yuasa – director •
Yonesaburo Tsukiji – special effects director • Akira Inoue – production designer •
Sandy Howard – director (American footage) • Ken Barnett – executive producer (American version) • Julian Townsend – cinematographer (American footage) • Ross–Gaffney – editor (American version) • Murray Rosenblum – sound (American version) • Hank Aldrich – art director (American version) • Sid Cooperschmidt – assistant director (American version) Personnel taken from
A History of Gamera.
Early attempts Daiei Film originally intended to take a monster film to feature a giant
octopus, however the project was cancelled due to difficulties to use an actual octopus for filming. Due to the success of
The Birds and
Toho's
Godzilla films,
Masaichi Nagata, the then-President of Daiei Film, wanted to produce a similar film and developed
Giant Horde Beast Nezura, a film that would have featured overgrown rats attacking Tokyo. The film project was assigned to
Yonesaburo Tsukiji to direct the special effects and
Noriaki Yuasa to direct the film, despite the studio thinking Yuasa was a "wash-out". Yuasa became attached to the film due to other directors refusing to accept the assignment, feeling that the film and its genre were beneath them and would have ended their careers.
Stop motion, mechanical props, and
suitmation were initially used to portray the creatures, with Ryosaku Takayama building several prototypes and a radio controlled prop, but these were unsuccessful and the crew were forced to use live rats crawling over miniature cities. However, the rats were wild, uncooperative, and infested with fleas. Due to this, the health department forced the production to shut down. The cancellation of
Nezura left Tsukiji's privately owned studio in debt.
Nezura was originally billed as Daiei's "premiere monster movie" scheduled to be released for new years in 1964. Due to the resources that went into developing
Nezura, Nagata was adamant in using those resources for a monster film.
Gamera Nagata conceived the idea for Gamera in 1965 upon flying back home from the
United States. According to screenwriter
Niisan Takahashi, Nagata claimed to have envisioned a tortoise flying alongside his airplane or saw either an island shaped like a tortoise or a turtle-shaped
cloud above a small island. During a monthly planning session, Nagata shared his tortoise vision with his staff and ordered them to create ideas for it. Producer
Yonejiro Saito contacted Takahashi about potential ideas, to which Takahashi shared his first story treatment titled
A Lowly Tortoise Flies Through the Sky. Takahashi then wrote a four-page treatment titled . After reading it, Nagata requested a full screenplay. Gamera's name was originally conceived as "Kamera", due to "kame" being the Japanese word for "turtle". However, the name was changed to "Gamera" due to "Kamera" sounding too close to the Japanese pronunciation for "camera". Special effects technician Ryosaku Takayama designed the turtle suit used in the film. Yuasa inherited the
Gamera assignment due to
Nezura and was constantly belittled by studio execs and colleagues who believed the film would fail and would never compete with
Godzilla. Yuasa took courses in special effects filmmaking and directed some of the film's effects in cooperation with Tsukiji. The script was still incomplete when the order was given to create the Gamera suit. Tsukiji's concept artwork was handed over to art director Akira Inoue and independent consultant Masao Yagi for further sketch designs and clay models. Yagi was assigned to build the suit and enlisted the aide of his father and associates from Toho's art department. The final suit weighed over 60 kilograms and was produced with plaster reinforced by latex. Gamera was portrayed by various "tough" members of Daiei's prop department. The Gamera suit was made to walk on all fours to make filming easier and distinguish it from other upright monster characters.
Gamera, the Giant Monster was the only film in the series shot in black-and-white. This was due to the budget being cut by the studio due to low confidence and the cancellation of
Nezura. Yuasa stated that the first
Gamera film had a budget of about ¥40 million and that the film went "over budget a little bit". Due to the film's low budget and tight schedule, the crew experienced various production issues: outdated equipment, insufficient electrical power to light up a sound stage for special effects filming, and faulty props. The flying Gamera prop burned through several wires it was attached to, causing it to crash. For the Arctic sequences, ice was delivered en masse by three trucks, however, the ice quickly melted and forced filming to be delayed for three days while the flooded set was being dried out. Yuasa received criticism from his own staff and there was consideration of hiring
Tsuburaya Productions to complete the film. However, Yuasa refused and was determined to finish the film using Daiei's resources. ==English versions==