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Gamera

Gamera is a giant monster, or kaiju, that debuted in the 1965 film Gamera, the Giant Monster by Daiei Film. The character and the first film were intended to follow the success of Toho's Godzilla film series, while various staffs have participated in both and related franchises, and the two franchises have influenced each other. The Daiei franchise has become a Japanese icon in its own right and one of the many representatives of Japanese cinema, appearing in a total of 12 films produced by Daiei Film and later by Tokuma Shoten and Kadokawa Daiei Studio respectively, and various other mediums such as novels, anime, videos, manga and cartoons, magazines, video games, television programs, shows, other merchandises, and so on.

Overview
Conception The name derives from the Japanese kame ("turtle"), and the suffix -ra, a suffix shared by such other kaiju characters as Godzilla (Gojira) and Mothra. Gamera's name was spelled Gamela on a French newspaper in the 1965 film, and Gammera in the title of Gammera the Invincible, the re-titled American release of the first film in the franchise, Gamera, the Giant Monster. The character was named by Masaichi Nagata, who pushed ahead both of the production and the name to contend Godzilla, while other executives were against it for its resemblance to Godzilla, however others eventually didn't come up with any sufficient names for the turtle kaiju, along with their reluctances to resist the autocratic president. Prior to the idea of the flying turtle monster, there existed preceding concepts of a mole kaiju , octopus monsters and , and the rat monsters. These pre-Gamera projects resulted in failures by using live animals for filming, presumably due to the efforts to avoid the Toho-based tokusatsu techniques under the constraints from the Six-Company Agreement (Five-Company Agreement), which was led by Masaichi Nagata himself. There had been contradicting testimonies regarding the original conceptor and models of Gamera. Noriaki Yuasa believed it was Niisan Takahashi's idea, while Takahashi noted that he heard Masaichi Nagata came up with the idea of a "giant, flying turtle". There had also been rumors of "lewd turtles" as the model(s) of Gamera, either true stories or jokes, among Daiei staffs including . Alternatively, , a student of Eiji Tsuburaya and had repeatedly associated with Daiei Film and crews of the Gamera and other Daiei tokusatsu productions, claimed that the concept of Gamera originates in his demo reel, while Yonesaburo Tsukiji, another student of Tsuburaya, declared it was Hidemasa Nagata's idea. , a possible source of inspiration for Gamera. Gamera's turtle-like design may have been inspired by the Black Tortoise, one of the Four Symbols of the Chinese constellations in East Asian mythology. The Black Tortoise is known as Genbu in Japanese, and is usually depicted as a turtle entwined together with a snake. In Gamera, the Giant Monster, the first film in the franchise, Gamera is depicted as awakening in the Arctic, the northernmost region on Earth. These plots had introduced ideas to refer kaiju to both ancient civilizations and deities. Hidemasa Nagata's intention to make the franchise child-friendly was also due to his desire to create positive emotional influences on child developments. • As below-mentioned, all domestic film studios were forced to produce war propaganda films by the order of the Imperial Japanese Armed Forces, and most of Noriaki Yuasa's career as a child actor were his uncle Koji Shima's war propaganda films. He can fly by means of "jets" which can be ignited out of his limb holes when he retracts into his shell. In Gamera, the Giant Monster and Gamera vs. Barugon, extreme cold temperatures are shown to weaken Gamera, although he is capable of being active in the outer space and the deep ocean. Gamera is also capable of performing additional feats including supernatural ones such as emitting electricity and electromagnetic waves, while he was potentially known to the inhabitants on the Mu continent because of his fights against Jiger back then, as the civilization had been troubled by the parasitic monster. • Gamera in the first film was originally planned to "cry" to cause child audiences to feel pity, sorrow, and sympathy towards the kaiju. Heisei trilogy '' (1995) In the franchise's Heisei period, which began with the 1995 reboot film Gamera: Guardian of the Universe, Gamera's in-universe origins were changed. In the Heisei films, Gamera is portrayed as an ancient, bio-engineered creature from Atlantis, created for the purpose of defending the people of Atlantis from Gyaos (ギャオス), a bat-like creature which breathes a destructive supersonic beam to attack. Within the rock, they discover a large monolith explaining Gamera's origins, along with dozens of magatama made from orichalcum, which allow for a psychic link between Gamera and humans. In Gamera 3: Revenge of Iris, an undersea graveyard containing numerous Gamera-like fossils is shown. While this may suggest that the Gamera was not the only one of his kind, one character in the film refers to these fossils as "beta versions" of Gamera, possible failures in Atlantis' attempts to create the final version. This iteration of Gamera has retractable claws within his elbows, Gamera has also been shown as being able to absorb mana from the Earth, to fire a plasma beam from his chest, and to manipulate energy to create a pseudo arm composed of fire to destroy a foe. Within the first and the third films of the trilogy, Gamera magically healed harmed humans including reviving temporarily deceased or nearly dead individuals, although he was unable to revive humans whose corpses were physically destroyed. Within the comic book adaptation of the 1999 film by Kazunori Ito and , who had also published another Gamera manga Gamera vs. Morphos in 1999, Gamera performed extreme regeneration to restore his head from mimicked plasma fireballs by Iris, and defeated the antagonist with either an empowered fire blast or fireball instead of the "vanishing fist". In Gamera vs. Morphos, Gamera performed additional abilities including telepathy without a magatama, an earthquake, and a powerful fireball with himself glowing red, akin to the "Toto impact" in Gamera the Brave. Gamera the Brave The franchise was rebooted a second time with the 2006 film Gamera the Brave, the 12th entry in the film series. This incarnation was modeled after the African spurred tortoise, and also possesses supernatural traits Gamera's origin is unclear, while a top scientist was utterly shocked with the virtual replica of Gamera's cells and consequently committed a suicide, and Gamera has been referred to sacred entities; one of scientists described the kaiju as a deity, and some of villagers saved by Avant Gamera kept the red pearls as amulets and called the objects as "fragments of the guardian angel"; the items became a center of public attentions and brought economic effects, and significantly contributed in the reconstruction of the region. 33 years later, a young boy named Toru Aizawa finds a glowing heart-shaped rock near his home, with a small egg lying on top of it. A baby turtle hatches from the egg, and begins to grow in size at an alarming rate. The turtle, dubbed "Toto" by Toru after his own nickname by his deceased mother, In one of novelizations, additional mutants spawned from Gyaos cells made appearances, including Space Gyaos, Barugon, Viras, Guiron, Jiger and its offspring, and Zigra, and Toto fought against a legion of these kaiju. While previous incarnations of the character possessed affinities to elements most notably fire, electricity, plasma energy, electromagnetic pulse, and jamming, Gamera appeared to protect children from other monsters trying to feed on children and other humans. Through battle, Gamera was severely damaged and nearly died. During the battle against S-Gyaos, an enormous Gyaos mutant who fed on Viras' corpse, Gamera was injected with specific RNA viruses to reprogram him for the original usage. However, Gamera managed to regain his consciousness by willpower and a telepathic link with a boy. To prevent himself from being enslaved for carnage, Gamera sacrificed himself to destroy the Moonbase of the antagonists, the descendants of nobles of an ancient civilization who were using kaiju. Using all of his remaining power for the planet-penetrating Charged Baryon Cannon, the "Moon Buster", Gamera dissolved into ashes, leaving behind an egg for the new incarnation of Gamera who strongly resembles Toto from the 2006 film. is unclear. Showa era Gamera defeated villainous kaiju like in previous films while the "new" Gamera who emerged from underneath the Nazca Lines possessed characteristics of the 1995 film Gamera: Guardian of the Universe. This "new" Gamera initially attacked chemical plants all over the world, resulting in hostility from humanity, though his intention was to prevent an oncoming catastrophe caused by environmental degradations and to warn humanity. After sealing the Phoenix, an immortal but suicidal, fiery entity constantly suffering due to its immortality, the new Gamera sacrificed himself to save the Earth from further destruction caused by harmful sunlight triggered by air pollution, following a similar fate as the Phoenix where both monsters cannot die for the sake of the planet which was damaged by humanity. Gamera made several appearances in the two tokusatsu television series '' and Cosplay Warrior Cutie Knight series (Ver.1.0, Ver.1.3, 2: Revenge of the Empire) in 1995 and 1996 (as a "Capsule Monster" in the 1996 video, Noriaki Yuasa directed a related 1996 video Cosplay Warrior Cutie Knight 2: Revenge of the Empire and appeared in it as the character "Dr. Yuasa", making it his posthumous work. Hurricane Ryu, who was also working for the 1994 manga Giant Monster Gamera'', played Gamera in the video. In the 2015 short film to commemorate the 50th anniversary of the franchise, Gamera saved a boy from a swarm of Gyaos attacking Tokyo and incinerated them with a powerful fire blast. A decade later, another monster appeared in Tokyo to cause havoc, and the boy again witnessed Gamera returns to fight it. Within the USO Makoto Yōkai Hyaku Monogatari series by Natsuhiko Kyogoku, in which multiple Kadokawa stakeholders, Daiei (Kadokawa)-related characters, and characters from GeGeGe no Kitarō made cameo appearances as unsubstantial entities along with various other characters from multiple different franchises. ==Relationship with Godzilla==
Relationship with Godzilla
Overview Both Gamera and Godzilla franchises have played significant roles in expanding modern culture in Japan, affecting many other mediums, and have influenced each other on various occasions. Filmmakers and producers from the two franchises did not have particular senses of rivalry, and have paid respects to each other. Despite the restraints by the Six-Company Agreement, which was led by Masaichi Nagata himself, the success of Daiei Film's own Gamera prompted non-Toho kaiju productions. This, and Masaichi's contributions in the launching of the Japanese Film Export Promotion Association, encouraged the Japanese government to value kaiju and tokusatsu productions for exports, Godzilla 2000 (1999), Godzilla, Mothra and King Ghidorah: Giant Monsters All-Out Attack (GMK) (2001), Shin Godzilla (2016), and MonsterVerse series by Legendary Pictures which involved Ken Watanabe, Gamera was represented within a concept art of Godzilla: King of the Monsters, and Kaneko himself acknowledges similarities between his films and MonsterVerse films According to Jared Krichevsky, "Shimo" appeared in Godzilla x Kong: The New Empire was partially inspired by Barugon. Shusuke Kaneko used some aspects of Showa Gamera and his Heisei Gamera trilogy for GMK such as "submarine within kaiju's body" from Gamera vs. Jiger, and Kaneko reused ideas which he originally wanted for the Heisei trilogy and its cancelled sequel(s). These later Showa Godzilla films were presumably influenced by Gamera.