Goseigers The eponymous Goseigers are young members of the race, humans born with mysterious powers who moved to the 10,000 years ago so as not to cause trouble for regular humans. Using the as a bridge between the dimensions, the Gosei Angels made it their mission to protect Earth. They are divided into three tribes: the optimistic with power over the element of
wind, the tough with power over the element of
earth, and the calm-headed with power over the element of
water. To carry out their mission, the Gosei Angels use the mystical sealed away in Gosei Cards that are stored in the . The
tiki-like device allows them to transform and perform Tensou Techniques. With their Gosei Tenswords, they can perform either standalone finishers, the combined finisher, or the finisher with Gosei Knight's Dynamic Leon Laser. They can also combine their Gosei Tenswords and Tensouders to form the . Whenever he is in a pinch, he never gives up and fights his way through. Alata truly believes in protecting the Earth and everyone. He is also the first to befriend and truly trust Nozomu. However, despite being a strong leader for the group, Alata is usually an airhead who often does things before thinking about them. As , Alata wields the , which allows him to perform the attack. With help from the other Goseigers, he can perform the attack. Alata is portrayed by . She excels in assessing situations and is a very bold fighter. Her personality is that of a cheerful and bubbly girl, as she is always thinking positively and never gives up. In the crossover films
Tensou Sentai Goseiger vs. Shinkenger: Epic on Ginmaku and
Gokaiger Goseiger Super Sentai 199 Hero Great Battle, she performs the with
Shinken Pink and the with
Gokai Pink respectively. Eri is portrayed by . As , Agri wields the , which allows him to perform the . Agri is portrayed by . Despite having a childish nature about her, Moune has a very strict nature, which clashes with Eri's capricious nature, though she can also be loving and always sticks to the battle ahead. Moune is portrayed by . Wise and usually calm, he often pays very close attention to every detail, no matter how trivial. Ten thousand years ago, he was originally the
lion-themed and battled the Yuumajuu alongside Brajira until they got separated. Ending up in a glacier, Groundion made a pact with the Earth itself, which granted him the means to transform into a humanoid form to fight the revived Yuumajuu and cleanse the Earth of any threat to it. Gosei Knight is voiced by . In Gosei Knight's case, scanning his Gosei Cards into the Leon Cellular is accompanied by him inputting a three digit code into the device. The Gosei Angels can only use the cards associated with their respective tribe while Gosei Knight has the ability to use all three elements via the Knightick Power. In the crossover film
Tensou Sentai Goseiger vs. Shinkenger: Epic on Ginmaku, the Goseigers train alongside the
Shinkengers to combine their Tensou Techniques and Modikara respectively in order to fight against the resurfaced Gedoushu and the Ayakashi Makodama, who has the ability to counteract the Goseigers' abilities. • : Allows either the Gosei Angels to transform into Goseigers or Gosei Knight to transform into the Groundion Headder and back. • : Allows the Gosei Angels to transform directly into Super Goseigers. A variation of this card appears in the crossover film
Tensou Sentai Goseiger vs. Shinkenger: Epic on Ginmaku, which allows the Shinkengers (sans
Shinken Red) to transform into Super Shinkengers without the Inromaru. • : Allows either the Goseigers to summon the Gosei Weapons, Gosei Headders, and Gosei Machines or Gosei Knight to summon the Vulcan Headder and the Knight Brothers. • : Summons the Gosei Tenswords. • : Summons Gosei Ultimate. • : Summons Gosei Wonder. This card first appears in the film
Tensou Sentai Goseiger: Epic on the Movie. • : Activates the Goseigers and Gosei Knight's finishers. • : Activates the Goseigers' eponymous finisher when used with their Gosei Buster. • : Activates the Landick Goseigers and Gosei Blue's eponymous finisher when used with their Land-Sea Buster. • : Activates Gosei Knight's eponymous finisher when used with his Dynamic Leon Laser. • : Activates the Super Goseigers' eponymous finisher when used with their Super Tenswords. • : Activates either the Skick Goseigers' eponymous finisher when used with their Sky Buster or Gosei Red's Red Dynamic when used with his Skick Sword. • : Combines either the Goseigers' Gosei Machines into Gosei Great or Groundion and the Knight Brothers into Gosei Ground. • : Combines Gosei Great with either Datas Hyper and the Skick, Landick, and Seaick Brothers into Hyper Gosei Great or Gosei Ground into Ground Gosei Great. • : Combines Gosei Great and Gosei Ultimate into Ultimate Gosei Great. • : Combines Gosei Wonder and its corresponding Gosei Machines into Wonder Gosei Great. This card first appears in the film
Tensou Sentai Goseiger: Epic on the Movie. • : Combines Gosei Great, Datas Hyper, the Groundion Headder, and the Skick, Landick, Seaick, and Knight Brothers into Ground Hyper Gosei Great and teleports the Shinkengers into the cockpit. This card appears exclusively in the crossover film
Tensou Sentai Goseiger vs. Shinkenger: Epic on Ginmaku. • : Initiates the Tensou Giants' finishers. • : Initiates Gosei Great and Gosei Ground's finishers. • : Initiates Gosei Ultimate's finisher. • : Initiates Wonder Gosei Great's finisher. This card first appears in the film
Tensou Sentai Goseiger: Epic on the Movie. • : Initiates Ground Hyper Gosei Great's finisher. This card appears exclusively in the crossover film
Tensou Sentai Goseiger vs. Shinkenger: Epic on Ginmaku. • : An enhancement card type. • : A card that turns the user into a whirlwind to move without being detected. • : A card that clears any form of interference, interstellar or otherwise. • : A card that produces ivy from the ground to ensnare a target. • : An elemental card type. • : A Seaick Power card that summons several jets of water from the ground. • : A Skick Power card that allows the user to bring another object or person to him or her via a whirlwind. • : A Seaick Power card that blasts a frost cone capable of freezing anything in its path. • : A Knightick Power card that blasts a frost cone capable of freeze-drying anything in its path. Its effects can be duplicated through the simultaneous use of the Windrive and Istop cards. • : A spell card type. • : A Skick Power card that summons a wall of wind. • : A Landick Power card that summons a wall of stones. • : A Seaick Power card that summons a wall of water. • , , and : A set of Skick, Landick, and Seaick Power cards respectively that the Gosei Angels use to erase people's memories of them. • , , and : A set of Skick, Landick, and Seaick Power cards respectively that all share shielding abilities. These cards appear exclusively in the crossover film
Kamen Rider × Super Sentai: Super Hero Taisen where they are used by
Kamen Riders Decade,
Ryuki, and
Blade respectively. • : An elemental attack card type. • : A Landick Power card that lifts up giant rocks from the ground. • : A Skick Power card that summons a large transparent whirlwind. • : A card created from
Kaoru Shiba's Modikara that imbues the user's attacks with the element of
fire. This card appears exclusively in the crossover film
Tensou Sentai Goseiger vs. Shinkenger: Epic on Ginmaku. • : A perception-affecting card type. • : A Seaick Power card that allows the user to assume a disguise. • : A Knightick Power card that merges Skick, Landick, and Seaick Tribe energies. Its effects can be duplicated through the simultaneous use of the Twistornado, Sparquake, and Presshower cards. • : A thunder element card type. • : A Skick Power card that summons a storm cloud capable of firing lightning bolts. • : A Landick Power card that produces electricity from vibrations in the ground.
Gosei Headders and Gosei Machines The are living head-like items that help the Goseigers, serving only those who share their common attributes. Normally dormant on , the Goseigers can call upon them with their Gosei Cards. Groups of Headders that are summoned together from different tribes are usually known as . The Goseigers can also summon robotic bodies for the Headders to attach to, turning them into the . • : A combination of the Goseigers' main Gosei Machines that wields the . Its finisher is the . • : A combination of Gosei Great and the Mystic Brothers, the latter of which form a left shoulder-mounted
flail. Its finisher is the . • : A combination of Gosei Great and Gosei Ground that wields the , which can combine with the Kuwaga, Taka, and Manta Headders to perform enhanced elemental attacks. Its finisher is the . • : A
jet pack-themed combination of Gosei Great and Gosei Ultimate that provides a flight boost and use of the Ultimate Swords, which can combine into a bow. Its finisher is the . • : A hastily made combination of Gosei Great, the Taka, Sawshark, and Hammershark Headders, and the Landick Brothers. Its finisher is the . • : A combination of Groundion and the Knight Brothers. In addition to physical attacks, it can also fire and perform the finisher. • : A giant Gosei Machine that combines the Miracle Gosei Headders' powers, has the ability to travel between dimensions, and was originally intended to be the foundation of the new Heaven's Tower. It can also switch between a
battleship-themed and a humanoid mode that dual wields the twin . Its finisher is the . While the Goseigers primarily pilot Gosei Ultimate themselves, Master Head can also remotely operate it. • : A combination of Gosei Wonder and its corresponding Gosei Machines that wields the . Its finisher is the . This combination first appears in the film
Tensou Sentai Goseiger: Epic on the Movie. ==Recurring characters==