in 2010 The series' origins can be traced back to 1992, when
Kazunori Yamauchi, at the time an employee at
Sony Computer Entertainment Japan, started developing the original
Gran Turismo with a team named Polys Entertainment; that started with five people and eventually became seventeen. In comparison to the era's other racing games, which had "over-simplified"
arcade-style racing with exaggerated car movement,
Gran Turismo is a complex racing simulator. However, his team was still working on it as a side project. After the success of the team's other arcade racing games,
Motor Toon Grand Prix and
Motor Toon Grand Prix 2, he pitched the idea to Sony again, and they accepted it. The sim's list was significantly larger than
A-Spec's, at 700. The hub world was expanded to be much larger. New modes included a photography mode, and a mode where the player acts as a "mogul" of an
AI racer the player employs. The AI racer, known as the "B driver", races on the player's behalf, and gains driving skills over their career. They can perform endurance events. with a scheduled release date of 2005, though the sim was not released at that time. In September 2006,
Kazunori Yamauchi confirmed the sim was still in development. In April 2008, while discussing plans for
Gran Turismo 5,
Kazunori Yamauchi was quoted as saying, "we're hoping to make
Gran Turismo for Boys a feature within
GT5." In a 2013 interview with GTPlanet, Kazunori Yamauchi said that the 2009 game
Gran Turismo was a rendition of the
Gran Turismo for Boys idea, and there was no need for a separate sim.
booth at Games Convention 2008|240x240pxSony demonstrated an updated version of Gran Turismo 4
, Vision Gran Turismo
, at E3 2005, and it would be the basis for Gran Turismo 5
when it released years later. Gran Turismo 4 Online Test Version'', Polyphony's test of future series development, was released for the PS2 in 2006
. It featured online play, which was a feature cut out of
Gran Turismo 4 mid-development. When online, players could join races seeking entrants, look at other players' profiles, or join up a chat room to talk over private races with up to 100 people at once.
Gran Turismo HD Concept, a demo, was the first PS3 sim in the series, and released in 2006. It had ten playable cars and one track. Since
Gran Turismo 5 Prologue launched on the PS3 in 2007, the series has included online play. The sim enabled users to race online with up to 16 players on track at once. Another installment titled simply
Gran Turismo was released for the
PlayStation Portable in 2009. It has 800 cars and 35 tracks, each track having a reversed layout version. It also does not have the series' traditional career mode; instead,
IGN wrote, it was "just racing".
Gran Turismo 5 was shown off at
E3 2009, and released for the PS3 in 2010. It was the first game in the series to have the
GT Academy, a former initiative in which players of the game could become real-life motorsport racers. while those in
Gran Turismo 3 and
4 were made up of 4,000 polygons, and the "premium cars" in
Gran Turismo 5 were made up of 500,000 ("standard cars" are slightly more detailed versions of those in
Gran Turismo 4).
Gran Turismo 6 was released for the PS3 in 2013, and was unannounced until shortly before its release. The most recent sim in the series,
Gran Turismo 7, was revealed at the PS5 Future of Gaming event in 2020. The title was developed for PlayStation 4 and
PlayStation 5, and was released in 2022. The demo was limited to an Arcade Mode race at Clubman Stage Route 5 with three cars (
Subaru Impreza WRX,
Honda NSX, and
Chevrolet Corvette), with the race limited to ninety seconds. Other demos existed in other regions with different restrictions.
Gran Turismo 2000 was a demo on display at
E3 2000 and
2001, promoting the capabilities of the
PlayStation 2. Due to a delay in the release date, the name of the final version of the sim was changed to
Gran Turismo 3: A-Spec. A demo version of the sim was given out for the visitors of
PlayStation Festival 2000, allowing the players to drive a
Mitsubishi Lancer Evolution V in Seattle Circuit for two minutes. In the summer of 2004,
Toyota sent a demo disc of GT4 along with a marketing brochure for its 2004
Prius hybrid car by way of customer request from their website. The demo was also given out at a presentation of the
Toyota MTRC at the New York International Auto Show. The demo disc featured only two cars, namely the Prius and the Toyota MTRC concept car. Two tracks were included,
Fuji Speedway ('90s version) and
Grand Canyon rally track, but each was limited to two minutes of play time. Toyota stopped offering the demo discs when the requests for the marketing brochure became disproportional to the real interest in their cars. The disc became a collectible item for Prius owners and is still sometimes available via auction at eBay. The game ran on a modified GT4P engine. The
Gran Turismo 4 – BMW 1-Series demo disc features two models of the
BMW 1 Series (120i and 120d), and three
Gran Turismo 4 tracks – including the
Nürburgring (driving around this circuit was limited to three minutes).
BMW customers in the United Kingdom who ordered a
1-series before its official release date were invited to a private event at the
Rockingham Motor Speedway in
Northamptonshire. On departure from the event, all guests were given a pack containing the demo disc. The game ran on a modified pre-release GT4 engine. With the release of the
Nissan Micra Roma, Nissan distributed a press kit for each concessionaire in several countries in Europe to promote the car. This press kit included several photographs, a press information booklet and three discs. One of the discs included in this kit is an official
Gran Turismo demo named Nissan Micra Edition. Similarly, the
Gran Turismo – Nissan 350Z Edition demo disc also comes in one of the many press kits available for the
Nissan 350Z in the United States. There is no confirmation that a European version exists. The press kit containing the game demo comes with two other discs inside a silver folder. An additional booklet with information and pictures of the Nissan 350Z is also included. The game ran on a modified
Gran Turismo Concept engine and races are limited on 150 seconds. Only Côte d'Azur, not available in
Gran Turismo Concept but available in
Gran Turismo 3: A-Spec, was the available course.
Tourist Trophy is a motorcycle racing sim released on 26 January 2006. It was designed by Polyphony Digital. It was largely created off of the
Gran Turismo 4 sim engine.
Tourist Trophy is one of only four titles for the PlayStation 2 that is capable of 1080i output, the others being
Gran Turismo 4 and the Japanese version of
Valkyrie Profile 2: Silmeria. Polyphony Digital reused the physics engine, graphical user interface and all but one of the circuits found in
Gran Turismo 4. The number of AI racers was reduced from the series' usual five to only three.
Tourist Trophy also uses the License School feature that was popularized by the
Gran Turismo series, as well as the Photo Mode introduced in
Gran Turismo 4. The B-spec mode, which appeared in
Gran Turismo 4, was removed from
Tourist Trophy. The
Gran Turismo Academy Time Trial demo was released on 17 December 2009. It featured the Indianapolis GP Circuit for the first time in the franchise's history and also included a tuned and stock
Nissan 370Z. The object of the Time Trial was as the first stage of the 2010 GT Academy to find two of the best
Gran Turismo drivers to end up competing in a real racing car in a real racing series. The demo showed off a new physics model and some graphical improvements to
GT5 Prologue but was also criticised. Its primary objective was as the first stage of the 2010 GT Academy and not as a demonstration of the upcoming
Gran Turismo 5.
Online services On September 1, 2006, the online beta test build online services for Gran Turismo 4 on the PlayStation 2 have ended. On September 30, 2011, the online services for Gran Turismo 5 Prologue on the PlayStation 3 were terminated. On May 30, 2014, the online services for Gran Turismo 5 on the PlayStation 3 were shut down with all DLCs delisted on April 29, 2014. On March 28, 2018, the online services for Gran Turismo 6 on the PlayStation 3 were terminated. On January 31, 2024, the online services for Gran Turismo Sport on the PlayStation 4 were shut down with all DLCs delisted on December 1, 2023. The online services for Gran Turismo 7 on the PlayStation 4 and PlayStation 5 remain operational. ==Related products==