The HoloLens 2 was announced by lead HoloLens developer
Alex Kipman on February 24, 2019 at
Mobile World Congress (MWC) in Barcelona, Spain. On May 7, 2019 the HoloLens 2 was shown again at the
Microsoft Build developer conference. There, it showcased an application created with the
Unreal Game Engine. The HoloLens 2 are combination
waveguide and
laser-based
stereoscopic and full-color
mixed reality smartglasses developed and manufactured by
Microsoft. The US military's
Integrated Visual Augmentation System is a further development of Hololens 2. The HoloLens 2 is an early
AR device. The displays on the HoloLens 2 are simple waveguide displays with a fixed focus of approximately two meters. Because of the fixed focus, the displays exhibit the
Vergence-Accommodation Conflict, which is an unpleasant visual sensation for the viewer. On August 20, 2019, at the
Hot Chips 31 symposium Microsoft presented their Holographic Processing Unit (HPU) 2.0 custom design for the HoloLens 2 with the following features: • 7x SIMD Fixed Point (SFP) for 2D processing • 6x Floating Vector Processor (FVP) for 3D processing • >1 TOP of programmable compute • 125Mb
SRAM • 79mm2 die size and 2 billion transistors •
TSMC 16FF+ process •
PCIe 2.0 x1 at 100 MB/s bandwidth to Snapdragon 850 On August 29, 2019, at the World Artificial Intelligence Conference in Shanghai, Microsoft's Executive Vice President, Harry Shum, revealed that HoloLens 2 would go on sale in September 2019. The product started shipping on November 7, 2019. == Improvements over the previous model ==