Istaria uses the race/class/level
paradigm common to many
role-playing games, as well as similar mechanics as other
massively multiplayer online games. The goal is to join the forces of the "Gifted" together with other players against the evil hordes of undead, the "Withered Aegis", to build communities, repair broken structures, and solve quests. Unlike other MMORPGs, players do not normally fight each other in
player versus player (PvP) battles, but they work together in
player versus environment (PvE) battles. To fight in PvP battles, one would have to travel to a designated PvP area, like the Isle of Battles.
Races There are eleven playable races in Istaria. These include
Dragons, in addition to the more biped classes of
Human,
Elf,
Dwarf,
Gnome,
Half-giant Dryad,
Satyr,
Fiend, Saris (a catlike
anthropomorphic humanoid), and Sslik (an
asexual non-anthropomorphic
reptilian humanoid).
Biped Classes There are 28 adventures and 19 trade schools a biped can choose from. The biped classes have the special ability to be able to learn any amount of trade schools. Only one trade and adventure school can be active at a time. Each adventure school adds master-able abilities to the character, which can be used in all other adventure schools, adding additional powers to the character. These abilities can be changed between the schools, as they often have their own disadvantages as well. The adventure schools split up into the healer, mage and warrior paths, as well as hybrid paths.
Dragons Dragons have one adventure school and three trade schools. In this sense, they are different from bipeds. A dragon starts as a flightless hatchling, but over the course of a lengthy mid-level questline called the "Rite of Passage" can become an adult dragon who is able to fly. In a related series of quests at max Adventure level called the "Ancient Rite of Passage", dragons become the much larger Ancient Dragons, which adds more abilities and an increase to some attributes. During the quest to adulthood, dragons need to decide between two different factions, called the Helian and the Lunus. Helians prefer to use magic in combat, and are more friendly to bipeds. The Lunus prefer to use melee attacks during fights and are less friendly to bipeds. Only dragons are able to fly in
Istaria.
Trading and Crafting The tradeskill system is of a very high grade of complexity. The three dragon trade schools are used to build lairs, scales, spells and crystals. The biped trade school splits up in schools to produce usable items, like clothes, armor, weapons, jewelry, scrolls, potions, food, tools, and spells. The biped trade schools build structures like houses, guild houses, walls, workshops, silos, and consignors. There are about 150 different resources that can be gathered from ore, wood, plants and animals. At higher levels, higher tiered resources are able to be gathered. For example, Copper and Tin are available at tier I, Iron is available at tier II, Steel is available at tier III, Cobalt at tier IV, Mithril at tier V and Adamantium at tier VI. The resources are refined using tools and machines, and are then crafted into final products. During assembly of the final products, players can change the color and improve various qualities and attributes. These production techniques and formulas need to be collected and bought over time. The craft-able equipment is very important to the player, and is unlike other
MMORPGs, where trade skills often play a much smaller role. There are over 2000 formulas and techniques that can be collected and stored. ==Development==