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Horner's method

In mathematics and computer science, Horner's method is an algorithm for polynomial evaluation. It is named after William George Horner, although it is much older, attributed by Horner to Joseph-Louis Lagrange, and was discovered hundreds of years earlier by Chinese and Persian mathematicians. After the introduction of computers, this algorithm became fundamental for computing efficiently with polynomials.

Polynomial evaluation and long division
Given the polynomialp(x) = \sum_{i=0}^n a_i x^i = a_0 + a_1 x + a_2 x^2 + a_3 x^3 + \cdots + a_n x^n,where a_0, \ldots, a_n are constant coefficients, the problem is to evaluate the polynomial at a specific value x_0 of x. For this, a new sequence of constants is defined recursively as follows: {{NumBlk||\begin{align} b_n & := a_n \\ b_{n-1} & := a_{n-1} + b_n x_0 \\ & ~~~ \vdots \\ b_1 & := a_1 + b_2 x_0 \\ b_0 & := a_0 + b_1 x_0. \end{align}|}} Then b_0 is the value of p(x_0). To see why this works, the polynomial can be written in the form p(x) = a_0 + x \bigg(a_1 + x \Big(a_2 + x \big(a_3 + \cdots + x(a_{n-1} + x \, a_n) \cdots \big) \Big) \bigg) \ . Thus, by iteratively substituting the b_i into the expression, \begin{align} p(x_0) & = a_0 + x_0\Big(a_1 + x_0\big(a_2 + \cdots + x_0(a_{n-1} + b_n x_0) \cdots \big)\Big) \\ & = a_0 + x_0\Big(a_1 + x_0\big(a_2 + \cdots + x_0 b_{n-1}\big)\Big) \\ & ~~ \vdots \\ & = a_0 + x_0 b_1 \\ & = b_0. \end{align} Similarly, it can be shown that: {{NumBlk|| p(x) = \left(b_1 + b_2 x + b_3 x^2 + b_4x^3 + \cdots + b_{n-1} x^{n-2} +b_nx^{n-1}\right) \left(x - x_0\right) + b_0 |}} Suggesting a convenient procedure for determining the result of the polynomial division p(x) / (x-x_0) with b_0 (which is equal to p(x_0)) being the division's remainder. If x_0 is a root of p(x), then b_0 = 0 (meaning the remainder is 0) and x-x_0 a factor of p(x). Examples Evaluate f(x)=2x^3-6x^2+2x-1 for x=3. We use synthetic division as follows: :\begin{array}{cc} \begin{array}{r} \\ 3 \\ \\ \\ \end{array} & \begin{array}{|rrrr} \ 2 & -6 & 2 & -1 \\ & 6 & 0 & 6 \\ \hline 2 & 0 & 2 & 5 \end{array} \end{array} The entries in the third row are the sum of those in the first two. Each entry in the second row is the product of the -value ( in this example) with the third-row entry immediately to the left. The entries in the first row are the coefficients of the polynomial to be evaluated. Then the remainder of f(x) on division by x-3 is . But by the polynomial remainder theorem, we know that the remainder is f(3) . Thus, f(3) = 5. In this example, if a_3 = 2, a_2 = -6, a_1 = 2, a_0 = -1 we can see that b_3 = 2, b_2 = 0, b_1 = 2, b_0 = 5 , the entries in the third row. So, synthetic division (which was actually invented and published by Ruffini 10 years before Horner's publication) is easier to use; it can be shown to be equivalent to Horner's method. As a consequence of the polynomial remainder theorem, the entries in the third row are the coefficients of the second-degree polynomial, the quotient of f(x) on division by x-3 . The remainder is . This makes Horner's method useful for polynomial long division. Divide x^3-6x^2+11x-6 by x-2: :\begin{array}{cc} \begin{array}{r} \\ 2 \\ \\ \\ \end{array} & \begin{array}{|rrrr} \ 1 & -6 & 11 & -6 \\ & 2 & -8 & 6 \\ \hline 1 & -4 & 3 & 0 \end{array} \end{array} The quotient is x^2-4x+3. Let f_1(x)=4x^4-6x^3+3x-5 and f_2(x)=2x-1. Divide f_1(x) by f_2\,(x) using Horner's method. \begin{array}{cc} \begin{array}{r} \\ 0.5 \\ \\ \\ \end{array} & \begin{array}{|rrrrr} \ 4 & -6 & 0 & 3 & -5 \\ & 2 & -2 & -1 & 1 \\ \hline 2 & -2 & -1 & 1 & -4 \end{array} \end{array} The third row is the sum of the first two rows, divided by . Each entry in the second row is the product of with the third-row entry to the left. The answer is \frac{f_1(x)}{f_2(x)}=2x^3-2x^2-x+1-\frac{4}{2x-1}. Efficiency Evaluation using the monomial form of a degree n polynomial requires at most n additions and (n^2+n)/2 multiplications, if powers are calculated by repeated multiplication and each monomial is evaluated individually. The cost can be reduced to n additions and 2n-1 multiplications by evaluating the powers of x by iteration. If numerical data are represented in terms of digits (or bits), then the naive algorithm also entails storing approximately 2n times the number of bits of x: the evaluated polynomial has approximate magnitude x^n, and one must also store x^n itself. By contrast, Horner's method requires only n additions and n multiplications, and its storage requirements are only n times the number of bits of x. Alternatively, Horner's method can be computed with n fused multiply–adds. Horner's method can also be extended to evaluate the first k derivatives of the polynomial with kn additions and multiplications. Horner's method is optimal, in the sense that any algorithm to evaluate an arbitrary polynomial must use at least as many operations. Alexander Ostrowski proved in 1954 that the number of additions required is minimal. Victor Pan proved in 1966 that the number of multiplications is minimal. However, when x is a matrix, Horner's method is not optimal. This assumes that the polynomial is evaluated in monomial form and no preconditioning of the representation is allowed, which makes sense if the polynomial is evaluated only once. However, if preconditioning is allowed and the polynomial is to be evaluated many times, then faster algorithms are possible. They involve a transformation of the representation of the polynomial. In general, a degree-n polynomial can be evaluated using only +2 multiplications and n additions. Parallel evaluation A disadvantage of Horner's rule is that all of the operations are sequentially dependent, so it is not possible to take advantage of instruction level parallelism on modern computers. In most applications where the efficiency of polynomial evaluation matters, many low-order polynomials are evaluated simultaneously (for each pixel or polygon in computer graphics, or for each grid square in a numerical simulation), so it is not necessary to find parallelism within a single polynomial evaluation. If, however, one is evaluating a single polynomial of very high order, it may be useful to break it up as follows: \begin{align} p(x) & = \sum_{i=0}^n a_i x^i \\[1ex] & = a_0 + a_1 x + a_2 x^2 + a_3 x^3 + \cdots + a_n x^n \\[1ex] & = \left( a_0 + a_2 x^2 + a_4 x^4 + \cdots\right) + \left(a_1 x + a_3 x^3 + a_5 x^5 + \cdots \right) \\[1ex] & = \left( a_0 + a_2 x^2 + a_4 x^4 + \cdots\right) + x \left(a_1 + a_3 x^2 + a_5 x^4 + \cdots \right) \\[1ex] & = \sum_{i=0}^{\lfloor n/2 \rfloor} a_{2i} x^{2i} + x \sum_{i=0}^{\lfloor n/2 \rfloor} a_{2i+1} x^{2i} \\[1ex] & = p_0(x^2) + x p_1(x^2). \end{align} More generally, the summation can be broken into k parts: p(x) = \sum_{i=0}^n a_i x^i = \sum_{j=0}^{k-1} x^j \sum_{i=0}^{\lfloor n/k \rfloor} a_{ki+j} x^{ki} = \sum_{j=0}^{k-1} x^j p_j(x^k) where the inner summations may be evaluated using separate parallel instances of Horner's method. This requires slightly more operations than the basic Horner's method, but allows k-way SIMD execution of most of them. Modern compilers generally evaluate polynomials this way when advantageous, although for floating-point calculations this requires enabling (unsafe) reassociative math. Another use of breaking a polynomial down this way is to calculate steps of the inner summations in an alternating fashion to take advantage of instruction-level parallelism. Application to floating-point multiplication and division Horner's method is a fast, code-efficient method for multiplication and division of binary numbers on a microcontroller with no hardware multiplier. One of the binary numbers to be multiplied is represented as a trivial polynomial, where (using the above notation) a_i = 1, and x = 2. Then, x (or x to some power) is repeatedly factored out. In this binary numeral system (base 2), x = 2, so powers of 2 are repeatedly factored out. Example For example, to find the product of two numbers (0.15625) and m: \begin{align} (0.15625) m & = (0.00101_b) m = \left( 2^{-3} + 2^{-5} \right) m = \left( 2^{-3})m + (2^{-5} \right)m \\ & = 2^{-3} \left(m + \left(2^{-2}\right)m\right) = 2^{-3} \left(m + 2^{-2} (m)\right). \end{align} Method To find the product of two binary numbers d and m: • A register holding the intermediate result is initialized to d. • Begin with the least significant (rightmost) non-zero bit in m. {{ordered list | list-style-type = lower-alpha | start = 2 • If all the non-zero bits were counted, then the intermediate result register now holds the final result. Otherwise, add d to the intermediate result, and continue in step 2 with the next most significant bit in m. Derivation In general, for a binary number with bit values ( d_3 d_2 d_1 d_0 ) the product is (d_3 2^3 + d_2 2^2 + d_1 2^1 + d_0 2^0)m = d_3 2^3 m + d_2 2^2 m + d_1 2^1 m + d_0 2^0 m. At this stage in the algorithm, it is required that terms with zero-valued coefficients are dropped, so that only binary coefficients equal to one are counted, thus the problem of multiplication or division by zero is not an issue, despite this implication in the factored equation: = d_0\left(m + 2 \frac{d_1}{d_0} \left(m + 2 \frac{d_2}{d_1} \left(m + 2 \frac{d_3}{d_2} (m)\right)\right)\right). The denominators all equal one (or the term is absent), so this reduces to = d_0(m + 2 {d_1} (m + 2 {d_2} (m + 2 {d_3} (m)))), or equivalently (as consistent with the "method" described above) = d_3(m + 2^{-1} {d_2} (m + 2^{-1}{d_1} (m + {d_0} (m)))). In binary (base-2) math, multiplication by a power of 2 is merely a register shift operation. Thus, multiplying by 2 is calculated in base-2 by an arithmetic shift. The factor (2−1) is a right arithmetic shift, a (0) results in no operation (since 20 = 1 is the multiplicative identity element), and a (21) results in a left arithmetic shift. The multiplication product can now be quickly calculated using only arithmetic shift operations, addition and subtraction. The method is particularly fast on processors supporting a single-instruction shift-and-addition-accumulate. Compared to a C floating-point library, Horner's method sacrifices some accuracy, however it is nominally 13 times faster (16 times faster when the "canonical signed digit" (CSD) form is used) and uses only 20% of the code space. Other applications Horner's method can be used to convert between different positional numeral systems – in which case x is the base of the number system, and the ai coefficients are the digits of the base-x representation of a given number – and can also be used if x is a matrix, in which case the gain in computational efficiency is even greater. However, for such cases faster methods are known. == Polynomial root finding ==
Polynomial root finding
Using the long division algorithm in combination with Newton's method, it is possible to approximate the real roots of a polynomial. The algorithm works as follows. Given a polynomial p_n(x) of degree n with zeros z_n make some initial guess x_0 such that z_1 . Now iterate the following two steps: • Using Newton's method, find the largest zero z_1 of p_n(x) using the guess x_0. • Using Horner's method, divide out (x-z_1) to obtain p_{n-1}. Return to step 1 but use the polynomial p_{n-1} and the initial guess z_1. These two steps are repeated until all real zeros are found for the polynomial. If the approximated zeros are not precise enough, the obtained values can be used as initial guesses for Newton's method but using the full polynomial rather than the reduced polynomials. Example Consider the polynomial p_6(x) = (x+8)(x+5)(x+3)(x-2)(x-3)(x-7) which can be expanded to p_6(x) = x^6 + 4x^5 - 72x^4 -214x^3 + 1127x^2 + 1602x -5040. From the above we know that the largest root of this polynomial is 7 so we are able to make an initial guess of 8. Using Newton's method the first zero of 7 is found as shown in black in the figure to the right. Next p(x) is divided by (x-7) to obtain p_5(x) = x^5 + 11x^4 + 5x^3 - 179x^2 - 126x + 720 which is drawn in red in the figure to the right. Newton's method is used to find the largest zero of this polynomial with an initial guess of 7. The largest zero of this polynomial which corresponds to the second largest zero of the original polynomial is found at 3 and is circled in red. The degree 5 polynomial is now divided by (x-3) to obtain p_4(x) = x^4 + 14x^3 + 47x^2 - 38x - 240 which is shown in yellow. The zero for this polynomial is found at 2 again using Newton's method and is circled in yellow. Horner's method is now used to obtain p_3(x) = x^3 + 16x^2 + 79x + 120 which is shown in green and found to have a zero at −3. This polynomial is further reduced to p_2(x) = x^2 + 13x + 40 which is shown in blue and yields a zero of −5. The final root of the original polynomial may be found by either using the final zero as an initial guess for Newton's method, or by reducing p_2(x) and solving the linear equation. As can be seen, the expected roots of −8, −5, −3, 2, 3, and 7 were found. == Divided difference of a polynomial ==
Divided difference of a polynomial
Horner's method can be modified to compute the divided difference (p(y) - p(x))/(y - x). Given the polynomial (as before) p(x) = \sum_{i=0}^n a_i x^i = a_0 + a_1 x + a_2 x^2 + a_3 x^3 + \cdots + a_n x^n, proceed as follows \begin{align} b_n & = a_n, &\quad d_n &= b_n, \\ b_{n-1} & = a_{n-1} + b_n x, &\quad d_{n-1} &= b_{n-1} + d_n y, \\ & {}\ \ \vdots &\quad & {}\ \ \vdots \\ b_1 & = a_1 + b_2 x, &\quad d_1 &= b_1 + d_2 y, \\ b_0 & = a_0 + b_1 x. \end{align} At completion, we have \begin{align} p(x) &= b_0, \\ \frac{p(y) - p(x)}{y - x} &= d_1, \\ p(y) &= b_0 + (y - x) d_1. \end{align} This computation of the divided difference is subject to less round-off error than evaluating p(x) and p(y) separately, particularly when x \approx y. Derivative of a polynomial Substituting y = x in this method gives d_1 = p'(x) = \sum_{i=1}^n i a_i x^{i-1}, the derivative of p(x). Evaluating a polynomial and its derivative at a point is useful for root-finding via Newton's method. == History ==
History
's algorithm for solving the quadratic polynomial equation-x^4+763200x^2-40642560000=0result: x=840 Horner's paper, titled "A new method of solving numerical equations of all orders, by continuous approximation", was read before the Royal Society of London, at its meeting on July 1, 1819, with a sequel in 1823. showed that the method in Horner's 1819 paper differs from what afterwards became known as "Horner's method" and that in consequence the priority for this method should go to Holdred (1820). Unlike his English contemporaries, Horner drew on the Continental literature, notably the work of Arbogast. Horner is also known to have made a close reading of John Bonneycastle's book on algebra, though he neglected the work of Paolo Ruffini. Although Horner is credited with making the method accessible and practical, it was known long before Horner. In reverse chronological order, Horner's method was already known to: • Paolo Ruffini in 1809 (see Ruffini's rule) • Isaac Newton in 1669 • the Chinese mathematician Zhu Shijie in the 14th century • the Chinese mathematician Jia Xian in the 11th century (Song dynasty) • The Nine Chapters on the Mathematical Art, a Chinese work of the Han dynasty (202 BC – 220 AD) edited by Liu Hui (fl. 3rd century). Qin Jiushao, in his Shùshū Jiǔzhāng (Mathematical Treatise in Nine Sections; 1247), presents a portfolio of methods of Horner-type for solving polynomial equations, which was based on earlier works of the 11th century Song dynasty mathematician Jia Xian; for example, one method is specifically suited to bi-quintics, of which Qin gives an instance, in keeping with the then Chinese custom of case studies. Yoshio Mikami in Development of Mathematics in China and Japan (Leipzig 1913) wrote: Ulrich Libbrecht concluded: It is obvious that this procedure is a Chinese invention ... the method was not known in India. He said, Fibonacci probably learned of it from Arabs, who perhaps borrowed from the Chinese. The extraction of square and cube roots along similar lines is already discussed by Liu Hui in connection with Problems IV.16 and 22 in Jiu Zhang Suan Shu, while Wang Xiaotong in the 7th century supposes his readers can solve cubics by an approximation method described in his book Jigu Suanjing. == See also ==
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