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The Books of Magic

The Books of Magic is the title of a four-issue English-language comic book miniseries written by Neil Gaiman, published by DC Comics, and later an ongoing series under the imprint Vertigo. The first issue came out in 1990. Since its original publication, the miniseries has also been published in a single-volume collection under the Vertigo imprint with an introduction by author Roger Zelazny. It tells the story of a young boy who has the potential to become the world's greatest magician.

Miniseries
The Books of Magic began life when DC Comics decided to highlight some of their mystical characters across the range. They initially approached writer J. M. DeMatteis to script a prose book with illustrations from Jon J Muth, Kent Williams, Dave McKean and others, but when it reached the stage of confirming the artists' involvement, the suggested artists all declined to be involved. At that stage, DeMatteis also decided to step back, and DC instead approached popular writer Neil Gaiman and asked him to come up with a four-issue prestige-format series "about our magic characters". Drawing on a childhood spent working his way through the children's section in his local library and a childhood love of magic and fantasy stories such as T. H. White's The Once and Future King, Gaiman created an everyman character of a twelve-year-old boy, called Timothy Hunter, who would need to be given an extensive tour of the DC magical universe before being able to decide if he should embrace or reject his destiny as the world's greatest magician. Gaiman used the four issues to formally split the structure of the story and allow for a different artist to draw each issue: • In Book I: The Invisible Labyrinth (artwork by John Bolton), Tim is introduced to the history of the DC Universe by the Phantom Stranger. • In Book II: The Shadow World (artwork by Scott Hampton), he is taken around the present world by John Constantine. • In ''Book III: The Land of Summer's Twilight'' (artwork by Charles Vess) he visits Faerie, Gemworld, Skartaris, King Arthur's Camelot, Hell, and the other mystical realms with Doctor Occult. • In Book IV: The Road to Nowhere (artwork by Paul Johnson) he travels to a possible future of the universe with Mister E. This structure allowed Gaiman great scope to include various magical characters from across DC's ranges, as well as reintroducing characters that weren't currently in print. In his introduction to the collected edition, author Roger Zelazny also noted that the structure bore some similarity to the key story points of the mythic structure identified by Joseph Campbell's The Hero with a Thousand Faces, although he did allow that this might come from Gaiman's intimate knowledge of the same source material rather than a deliberate attempt to follow Campbell's guidelines. ==Ongoing series==
Ongoing series
Tim Hunter made the ultimate choice to pursue magic in the Mister E miniseries by K. W. Jeter when he was forced to use magic to prevent Mister E from killing him. He was aided in this decision by The Phantom Stranger, Doctor Fate, and Zatanna. Berger struggled to find a writer suitable for the project, however, with writers like Dick Foreman struggling to handle the character of Tim. Berger eventually approached John Ney Rieber after having seen some of his work, convinced that he would be able to meet the challenge of developing Tim into a fully rounded character. Rieber was asked to come up with a story outline for the proposed series, but these were rejected by Berger and DC. Still convinced that Rieber was the writer for the job, Berger asked him to persevere: he tried "several times to come up with something different, but it still didn't thrill anyone". At one point, Rieber himself tried to withdraw from the project, but Berger was still convinced that he could do it, and when the Vertigo ''The Children's Crusade'' event was being planned, she asked him to write one of the chapters to reintroduce Tim to the DC Universe. By the time the series launched, the name had returned to The Books of Magic and a regular rotating team of artists Gross, Gary Amaro and Peter Snejbjerg was put in place to provide artwork for alternating storylines. Gross attributed this to Rieber's growing dislike of the comic's central character, which Rieber seemingly confirmed in his "Afterward" for his final issue, saying: "I've found it difficult to like Tim now and then. Of course he gets on my nerves. He's a lot like someone I spent years learning not to be". Rieber's last issue was issue #50, coincidentally the point at which original co-creator Neil Gaiman decided that the time was right to stop "taking DC's $200 an issue and not doing anything" and resigned as creative consultant on the book. Gross initially wrote a short memo detailing where he thought the series should go, hoping that it might influence the editors' choice of writer. Gross was then asked if he could expand his ideas into an actual story, and he plotted a six issue story that he thought might be used as a "filler" until a new writer could be found. Despite this, he still attempted to write full scripts for each issue, saying: "I like working that way so I can kind of forget about it before I sit down to draw. So when I draw it, I can think of it as something I didn’t write almost". From the beginning of Gross' run, there were tentative plans for the comic to rest after it reached its 75th issue. Such a break would be used to allow the character of Tim Hunter to grow up a little before resuming his story - Gross had ideas for this later run to explore the character's relationship with the women in his life, through his relationship with his late mother. titled Hunter: The Age of Magic. ==Storylines==
Storylines
Neil Gaiman The original mini-series concentrated on Timothy Hunter's introduction to the world of magic by the Trenchcoat Brigade (the Phantom Stranger, Doctor Occult, Mister E, and John Constantine), who are aware that the boy has the potential to be the world's greatest magician but that his allegiance to good or evil is undecided. Equally, he could turn from the world of magic completely and be lost to either side. The Trenchcoat Brigade see it as their duty to resolve the uncertainty around Tim's fate one way or another. They take him from the birth of the universe all the way through to its eventual death, ostensibly teaching him about the possibilities - and the price - of wielding magic before he decides whether to embrace his destiny. Along the way, Tim meets some of the DCU's more prominent magicians and fantasy characters, such as Merlin, Zatara, Doctor Fate, The Spectre, Madame Xanadu, Doctor Thirteen, Zatanna, Dream, John Constantine, Cain and Abel, Destiny, and Death, whilst his allies try to protect him from the machinations of the Cult of the Cold Flame. Following his misadventures, Tim decides that the price is too high, only to find that everything he has learnt from his supposed mentors has made it impossible for him to turn away from magic. this revelation first appeared in a gaming guide to the DC Universe, possibly misinterpreting a scene in the original miniseries where Titania refers to Tim as "my son". Rieber's run also contained several stories about the need to stay connected with the world that they live in. Several of his characters, including Tim, seek to avoid their problems in the real world by escaping into fantasy, but Rieber later explained that "wishing never solves anything in the Books. Have you noticed? At best, it gets you into trouble. About the only thing you can do in the Books that's more dangerous than wishing is surrendering to fantasies that others have constructed". Relationships and tattoos Gwendolyn decides to stay and look after Tim while his father makes a miraculous recovery at the hands of the strange Mister Vasuki, eventually returning home after sharing a taxi with a young mother and her son Cyril. Tim learns that he is an "Opener" and has unconsciously been making his fantasies real all his life—whether they be simple imaginary friends or entire worlds—Tim introduces Molly to some more of his imaginary friends made real, Tanger and Crimple, who live in a tree on some wasteland near Tim's house. The wasteland opens out into an entire magical world created unconsciously by Tim's childhood fantasies, but as Molly is exploring it with Crimple she ends up being kidnapped and taken to Hell. Tanger and Tim head into Hell to rescue Molly and Crimple, who are being held by the strict governess Miss Vuall, the trainer of the multiple Mollies who are Sir Timothy Hunter's docile and dutiful companions. Sir Timothy, however, no longer needs the girls, as he has succeeded in releasing himself from Barbatos' control, only to be persuaded by a gang of dragons to become one of them because of his sadness and self-hatred. Molly and Crimple best Miss Vuall, and as Tim arrives the two children's love puts the finishing touches to her corner of Hell. Barbatos drags the children and the dragon Sir Timothy into another layer of Hell, where he attempts to salvage victory from defeat by trapping the two children in a fairy tale world where brave knights kill dragons. Following Molly and Tim's disappearance, both find themselves grounded and banned from seeing each other. Molly manages to sneak out and ends up around a camp-fire discussing Tim with Marya and a mysterious tattooist who says she wants to help. The tattooist demonstrates her experience of both men and magic when Marya is again threatened by the arrival of Daniel: she removes the black soot that has transformed him, and changes him into the animal his soul most suits - a slow-witted but loyal puppy, that Marya happily adopts. Molly tells her companions about Sir Timothy Hunter, unaware that Tim has transformed himself into a cat and is listening in. The tattooist is aware, however: she traps Tim in his cat body long enough to take him to her home and thoroughly examine his soul, intending to do the same to him that she did with Daniel. She has to change her plan when she is shocked to discover that Tim has no "inner animal" and that he is just a normal, healthy teenage boy. Instead, she offers to give him a tattoo that will stop him from ever hurting Molly: Tim agrees, and gains a moth/scorpion hybrid across his chest that stings him whenever he gets angry or performs magic. Soon after, Gwen decides it is time to move on when Tim's father begins a tentative relationship with Holly, the woman from the taxi. Almost immediately, Holly's son Cyril becomes a target of a demon's malign interest, and rescuing him helps Tim to decide that his presence is putting those he loves at risk. He runs away. Tim, meanwhile, is living rough on the streets when he is taken in by a homeless magician who knew his father. The magician provides the proper environment for Tim to let his tattoo come alive and leave him: it separates into its scorpion and moth parts and fights, with the moth destroying the scorpion. Tim is about to accept the moth back onto his heart when the magician distracts him, but the tattoo still manages to return to his arm. Following his experience, Tim decides that what he needs is a mentor to teach him about magic and sets off for America to find Zatanna. Molly and Prince have been joined by Titania's otherwise loyal flitling Yarrow, and have decimated the kingdom. Worse, Molly manages to unenchant Prince to reveal that he is in fact Titania's son and the heir to the throne: Prince has spent most of his life in Hell, given to the lords there in payment of a tithe originally agreed by Huon. In truth, Faerie is not a kingdom of its own, but part of Hell that Lucifer offered to the Fair Folk when they first left the Mundane World. Lucifer's will and belief created the realm. In revealing Prince's true nature - which Titania had attempted to hide to stop the Lords of Hell discovering that he had escaped home - Molly brings the armies of Hell to Faerie, demanding reparation or battle. Angels and visitations Although Tim thinks he is finished with magic, magic is not finished with him. Returning home with the fallen angel Araquel — who had previously been tricked in to breaking his chains by Barbatos — Tim finds that the armies of Heaven and Hell are fighting each other to a standstill in the mortal world. The prize they are fighting for is the magic that Tim released into the world, which would give them the power to recreate the world to their own design. Molly, too, was to be less important to Gross' run — Tim is first warned to stay away from her by her protective brothers and then Molly herself decides to have nothing more to do with him after meeting his Other and mistaking him for Tim, thinking that he has broken his promise to never speak to demons and is well on the way to becoming Sir Timothy. Gross responded to "nearly everyone" asking if Molly was going to return by explaining that when he was asked to take over, John Ney Rieber had specifically asked for her not to stay in the comic and although this request was later withdrawn Gross thought it fitted the story he had plotted and made Tim more central to his own comic if she wasn't used. There was a spin-off ongoing series planned for her but was abandoned with the death of Vertigo editor Lou Stathis. Molly would return in the series Books of Magic during war times. Gross' first story arc, then, dealt with Tim settling into Bardsley school and meeting Thomas Currie, a man who had traveled through various worlds searching for the true Tim to either prepare him to defeat his Other or kill him to prevent the Other stealing his power. Currie took advantage of the disappearance of a teacher at Bardsley so that he could take his place and interact with Tim, Tim makes a deal with Cyril to stay away from Bardsley in exchange for his stepbrother not telling Bill and Holly what Tim is really doing, getting private lessons in magic from Mr Currie to help him face his Other. Tim, however, is unaware that his Other has already arrived in the true world, causing a traffic accident that injures his father and Cyril and kills his stepmother, Holly. This causes Currie to go onto a war footing: he kills Tim's father whilst he recovers in hospital to give Tim the emotional trauma he needs to subconsciously create another alternate world, and then manipulates the outburst of magic so that instead of a new world, Currie's version of Tim is recreated. The teacher then drains Tim's magic and hides it in a prearranged place: the true Tim leaves the world to learn how to control his magic and defeat his Other, whilst Currie and his alternate Tim remain to die in battle with the hope of convincing the Other that he has killed the true Tim. When the Other was convinced that he was triumphant, he used his power to open all the gateways between the worlds, allowing Tim to escape to the Inn Between the Worlds using his mother's glamor stone to disguise himself as a girl called Mary but also freeing the Wild Hunt, the god-killing band trapped for two-thousand years by a compact of rulers from Heaven, Faerie, Hell and other realms. Living as Mary and working at the Inn, Tim becomes best friends with a girl called Joh, but a relationship complicated when she sees him as Tim and falls in love with him, forcing Tim to admit the truth. The two are forced to flee, when the Wild Hunt are manipulated by a disguised Auberon into hunting Tim and destroying the Inn, a fate which Tim avoids only by challenging and defeating the leader of the Hunt. He then returns to Earth to reclaim his magic and defeat the Other to reverse the damage done in opening all the gates between the worlds. In order to defeat the Other, Tim needs the help of the demon Barbatos, which can be achieved by selling a memory to the demon and sealing his fate as Sir Timothy Hunter. Tim faces up to his responsibilities, and sacrifices his future: Barbatos takes the memory of Tim's creation of his Other, making it impossible for the Other to exist separately from Tim and the many separate pieces of Tim are reunited for the first time in his life. Tim's soul is immediately forfeit to Barbatos, and he becomes his slave but sets in place the chain of events that eventually leads to the demon being defeated and trapped in the Dreaming. The final issue showed Barbatos released forty years later and allowed to return to hell. Once free, the demon discovered the true nature of Tim's apparent defeat: the boy had hidden his soul inside the memory Barbatos took and once inside the demon it slept, slowly taking complete control of Barbatos' body until Tim owned it completely, remodeling it with his magic to resemble his own at the age of fourteen. The final image of the issue, and The Books of Magic, showed Tim whole and complete, finally grown-up and ready to face whatever challenges the future held with "no more whining". ==Related works==
Related works
Annuals In addition to the mini-series and the ongoing series, Vertigo also produced four The Books of Magic annuals. The first, Arcana: The Books of Magic Annual, reintroduced Tim Hunter and launched the ongoing series. The second, actually titled The Books of Magic Annual #1 due to the change in name from "Arcana", told the story of Tim's encounter with a minor god's daughter who was one of Tamlin's cast-off conquests. Both these annuals were later included in the collected editions of The Books of Faerie and ''The Books of Faerie: Auberon's Tale'' respectively. The third Annual is set during Tim's time in America, and sees him saving a child abuse victim from similar abuse at the hands of the Minotaur, transported to modern day America to hide in a nightclub called The Labyrinth. The final annual was the only one not to be written in its entirety by John Ney Rieber, coming part way into Peter Gross' run on the ongoing series. Gross used the annual to give some background to Tim's Other, showing his realization of the existence of other worlds and development into the ruthless character seen in the monthly series. The bulk of the annual was written by Gross, with contributions from John Ney Rieber and Mark Waid. Neither of these annuals have been republished in collected editions. Vertigo Rave An exclusive Books of Magic story, titled "The Lot" and written by Ney Rieber, appeared in Vertigo Rave #1, published in the fall of 1994. The Books of Faerie There were also three spin-off mini-series set in the Faerie realm, entitled The Books of Faerie. The first two volumes dealt with the rise to power of Titania and Auberon respectively, whilst the third documents the misadventures of Molly O'Reilly as she tried to come to terms with the curse placed upon her by Titania during the Girl in the Box storyline. There were also plans to create an ongoing The Books of Faerie series starring Molly O'Reilly, but these were eventually abandoned. Hellblazer/The Books of Magic In December 1997, a two-issue crossover with Hellblazer was published, with a script from the then current Hellblazer writer Paul Jenkins from a story written in collaboration with John Ney Rieber. The artwork was by artist Paul Lee. The two issues showed Tim Hunter coming into possession of a time capsule that had been made by John Constantine as a child. The capsule contained all of Constantine's childhood innocence, placed there in one of his first acts of magic to rid himself of the perceived weakness. Tim attempts to return the box to its original owner, but Constantine wants nothing to do with it, until it falls into the hands of a demon called Kobal ("Master of the Infernal Theatre"). Tim and Constantine end up journeying to Hell, specifically Constantine's own Hell, described as much more dangerous than the fluffy monster Hell that Tim visited in the "Reckonings" storyline, where the younger magician manages to trick the demon into returning the box. ''Winter's Edge'' Vertigo published a number of winter specials under the title ''Winter's Edge, featuring short stories based on their current properties and featuring stories to preview upcoming series and one-shots. The Books of Magic featured in all three issues of Winter's Edge'', with issue #1 containing "Thanks for Nothing" by John Ney Rieber and issues #2 and #3 featuring stories written Peter Gross. Issue #2 featured a story called "We Three Things", and issue #3 featured the Dead Boy Detectives in a tale set during Tim's time at one of the Inns Between the Worlds. A Day, a Night and a Dream As well as an abandoned The Books of Faerie ongoing series, Vertigo planned a prestige-format one shot called The Books of Magic: A Day, a Night and a Dream. The comic was to be written by Peter Gross and illustrated by Charles Vess, set during Tim's stay at one of the Inns Between the Worlds. The issue was intended to be an introduction to the ongoing series and the wider world of Vertigo, but was eventually incorporated into the main comic's storyline instead. The Names of Magic The depiction of Tim Hunter's life continued in a five-issue mini-series called The Names of Magic, in which Tim learnt his true name (Timothy Hunter; Tamar, son of Tamlin; the Opener; the Merlin; Magic) and was accepted into the school of magic, known simply as White School, which exists across the Multiverse of Worlds in DC. Hunter: The Age of Magic Another ongoing series called Hunter: The Age of Magic (25 issues) followed shortly after the end of this series. It ran from September 2001 to September 2003, and told of his graduation and what happened to him afterwards. Books of Magick: Life During Wartime Another series, Books of Magick: Life During Wartime began in July 2004 and lasted fifteen issues. This series depicts two Earths, both of which have a strong connection to an alternate version of Tim Hunter. On one of these worlds a war is going on between humans (known as the Bred) and the races of the Faerie (known as the Born). The world is ruled by the Born, but there is a resistance made up of both Born and Bred that features versions of Zatanna and John Constantine among others. The second world is one made by Tim Hunter as a place of safety where he can hide from his enemies. ==Collected editions==
Collected editions
Paperback The series have been collected into a number of trade paperbacks. Issues #51-75 of the ongoing The Books of Magic series remain uncollected in trade paperbacks. Issues #1-5 of the Books of Magick: Life During Wartime series (with Dean Ormston) have been collected into a trade paperback (March 2005, ). Hardcover ==Adaptations==
Adaptations
Novels In 2003, HarperCollins began publishing a series of Books of Magic young adult novels under the Eos imprint, adapted from the comics series, by Carla Jablonski. Each novel featured cover art by Christopher Moeller: • The Books of Magic 1: The Invitation, May 2003, • The Books of Magic 2: Bindings, May 2003, • ''The Books of Magic 3: The Children's Crusade'', August 2003, • The Books of Magic 4: Consequences, January 2004, • The Books of Magic 5: Lost Places, May 2004, • The Books of Magic 6: Reckonings, October 2004, The first book is based on the original miniseries. The subsequent books are based on story arcs in the second series; except ''The Children's Crusade'', which is based on the Vertigo crossover event of the same name. Films A film version of The Books of Magic has been in development hell for many years. It was originally optioned "by Warner Bros. some years before the first Harry Potter book was published" (a series which has been frequently compared to this series (see Harry Potter influences and analogues)), with Neil Gaiman signing on as executive producer in 1998. After several years of drafting and redrafting, the script moved so far from the original concept that Gaiman and Paul Levitz advised the filmmakers that any audience seeing it expecting a film based on the comic would be disappointed, and decided to develop the film themselves. They worked with screenwriter Matt Greenberg, who had written early drafts of the original script, to come up with some closer to the original story. As yet, no adaption has been filmed or scheduled for release. ==References in other media==
References in other media
A section of Paul Cornell's Doctor Who spin-off novel Happy Endings features Death in a brief cameo, quoting her dialogue from the original The Books of Magic mini-series. The section was written by author Neil Penswick, as part of a chapter written in tandem by the authors of the previous 49 novels. The faerie market in Gaiman's novel Stardust has many similarities to the one presented in the original miniseries. This may not be surprising as it's simply a case of Gaiman borrowing a portion of one work to use in the other. In 2012, Timothy Hunter and the Books of Magic make a return in The New 52 series Justice League Dark where a reluctant Tim, having given up his magic, is reunited with John Constantine and Madame Xanadu to stop an old nemesis of Constantine's from getting his hands on the books. ==Reception==
Reception
Maryanne Booth reviewed The Books of Magic: Summonings for Arcane magazine, rating it a 9 out of 10 overall. Booth comments that "although this is the third installment of the series, it's thankfully not essential to have already read the rest of the collection. Fortunately for those without masses of time on their hands, this graphic novel stands alone as a more than enjoyable read and comes highly recommended". ==See also==
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