In April 1995, Ian Terry joined
Mythos Games, which put him working alongside Julian Gollop once again in his already well-established company. The first project Ian worked on was the design of the game
Magic and Mayhem. This was by far his highest profile project, as it received a lot of funding. He was involved with the initial project proposal, through to the final delivery. Acting as Lead Artist and assisting in setting up a new team, he took on a much greater role. Severe financial limitations with the publisher (Virgin Interactive) on the month of release badly affected initial shipout, in spite of very positive press and universally high review scores. The product fared better under publication of Bethesda in America, and was a surprise hit in less recognisable territories, such as China and Italy. Ian Terry then worked on
X-COM: Apocalypse as a graphic designer. He designed the game interiors and environment, and after the game was finished, he left Mythos Games in May 1999. ==Freelance Work==