Jobs initially wanted the new consumer desktop to be a
network computer—a cheap, low-powered terminal without disk drives that would connect to Internet servers. Ive's design team was given Jobs's specifications for the new product in September 1997: it should be a distinctive,
all-in-one computer with a price of about $1,200, much lower than the for contemporary entry-level models. The engineering and design teams had less than one year to deliver a finished product. The design team tried to discern what objects conveyed the emotions they wanted the computer to evoke. While collaboratively developing sketches, designer Doug Satzger drew an ovoid drawing based on his earlier work on
Thomson televisions. Ive and the rest of the team focused on the ovoid design, although Jobs initially rejected the look. Ive defended the design as playful and fun, and persuaded Jobs to accept the idea. Jobs began carrying a
foamcore model of the computer around the Apple campus to show it off. When discussing the idea of a machine that inspired positive emotions, the designers mentioned colorful candy dispensers. Materials tests with solid plastics looked cheap, so they made the case translucent. Translucent hardware design was not new to Apple's products; the
Power Macintosh 8600,
9600, and
Power Macintosh G3 tower computers had translucent green latches, and the
LaserWriter 8500,
eMate 300, and
Studio Display incorporated translucent colored plastics more extensively. Former Apple senior designer Thomas Meyerhoffer described the eMate's plastics as a way of making the product accessible and distinctive. To Ive, the translucency "came across as cheeky" but meant the aesthetic design of the internal components would also need to be considered. Inspiration came from translucent items the designers brought to the office; one item was a piece of greenish-blue beach glass. This "
Bondi blue" object inspired the color Jobs selected for the first iMac. Apple's design team radically overhauled its processes to meet the tight deadline. In the past, they had sent two-dimensional blueprints or hand-drawn sketches to toolmakers to create molds, a laborious process that could take months. Instead, Apple relied on
computer-aided design (CAD) using the three-dimensional (3D) modeling program
Alias Wavefront to sculpt designs, and
CNC milling machines and primitive
3D printers to create physical mockups. Apple's product designers wrote software to allow the Wavefront 3D models to be brought into
Unigraphics, a program that was used in aerospace design. This process allowed the engineers to compare 3D models of the computer's components with the casing, speeding up the process of finding a workable combination of external and internal elements. Jobs reconsidered the network computer concept as similar products struggled in the market, and recalibrated the project as a full-featured computer with
optical disc storage and
hard drives. The finalized iMac's components and
cathode-ray tube (CRT) display are enclosed within a plastic shell. The translucent effect was achieved by mixing light-scattering particles into the plastic, instead of texturing the surface as is typically done with
injection-molded parts. The computer features translucency throughout, such as the small foot to raise the computer, and the power cord resembling condensation on glass. Port labels and regulatory markings have holographic stickers. The design team added a recessed handle to the back of the computer to make it more personal and approachable for new computer users. The cost of the casing was more than three times that of a typical computer but Ive credited Jobs with intuitively understanding the design aims and not demanding justification for the increased costs. The keyboard and
mouse were redesigned with matching translucent plastics and trim for the iMac. Ive was especially proud of the
round mouse, which shows the complicated internal components that are partially hidden behind the Apple logo. Jobs wanted the new computer to be a modern,
legacy-free PC without old or proprietary technology. Engineers adapted the
Common Hardware Reference Platform (CHRP) specification to speed development. This included standard
SO-DIMM RAM of
Windows-based PCs, and an
Open Firmware read-only memory (ROM). While previous models stored substantial machine-specific OS components in ROM to minimize RAM use, with CHRP the iMac loaded them into RAM from storage, shortening production time. The iMac has no
serial ports,
Apple Desktop Bus, or
floppy disk drive. To replace the removed ports, the iMac has
Universal Serial Bus (USB) ports, which were faster and cheaper than Apple Desktop Bus and serial ports but were very new—the standard was not finalized until after the iMac's release—and unsupported by any third-party Mac peripheral. Jobs wagered USB would solve the problem of accessory makers abandoning the shrinking Mac market with its special connectors. The iMac does not officially have an
expansion slot, but early versions include a
PCI Mezzanine Card slot intended for internal use but for which a few third parties produced expansion cards, such as video card upgrades and
SCSI ports. Early models have an
IrDA infrared port that wirelessly connects
personal digital assistants and other devices. Jobs was furious the initial iMac model came with a tray-loading
CD-ROM drive rather than a more-modern slot-loading drive, and nearly canceled the product launch over it. Jobs continued with the launch after he was assured subsequent models would include a slot-loading CD-ROM drive as soon as possible. In early 1998, representatives from the advertising agency
TBWA\Chiat\Day were shown the new computer,
codenamed "C1". Creative director
Ken Segall said the agency's first impression was that the product might be too shocking to be successful. Jobs was proud to show off Apple's work, saying "the back of our computer looks better than the front of [our competitors'] computers". Jobs informed Segall the internal name was "MacMan", contributed by Apple's marketing executive
Phil Schiller, and solicited a study for a better name. Apple stipulated the name must contain "Mac", it must evoke easy Internet connectivity, and it must not sound portable or toy-like. TBWA spent a week developing other names; Segall's pick was "iMac"; it was short, it said the product was a Macintosh computer, and the
i prefix suggested the internet. Jobs disliked all of the suggested names and gave the agency another week to generate more possibilities. At the next presentation, Segall once again ended with "iMac"; Jobs said he no longer hated the name but still preferred "MacMan". Segall thought he had failed, but the next day he learned Jobs had suggested the name to other employees and gotten a positive response. The product was thus named the iMac. ==Release==