ADDIE model Perhaps the most common model used for creating instructional materials is the
ADDIE Model. This acronym stands for the five phases contained in the model: Analyze, Design, Develop, Implement, and Evaluate. The ADDIE model was initially developed by Florida State University to explain "the processes involved in the formulation of an instructional systems development (ISD) program for military interservice training that will adequately train individuals to do a particular job, and which can also be applied to any interservice curriculum development activity." The model originally contained several steps under its five original phases (Analyze, Design, Develop, Implement, and [Evaluation and] Control),
Bloom's Taxonomy Bloom’s Taxonomy is a framework developed by Benjamin Bloom and colleagues in 1956, with the levels revised in 2001. It organizes cognitive skills to assist instructional designers in developing learning activities. As learners progress through the levels, they move from basic recall to concept application and, ultimately, knowledge integration and problem-solving. The six levels are: • Remember • Understand • Apply • Analyze • Evaluate • Create
Gagné's Nine Events of Instruction According to Robert Gagné, learning occurs through a sequence of nine events, each representing a condition that must be met before progressing to the next. Similarly, instructional events are designed to mirror these learning events: • Gaining attention: To ensure reception of coming instruction, the teacher gives the learners a stimulus. Before the learners can start to process any new information, the instructor must gain the attention of the learners. This might entail using abrupt changes in the instruction. • Informing learners of objectives: The teacher tells the learner what they will be able to do because of the instruction. The teacher communicates the desired outcome to the group. • Stimulating recall of prior learning: The teacher asks for recall of existing relevant knowledge. • Presenting the stimulus: The teacher gives emphasis to distinctive features. • Providing learning guidance: The teacher helps the students in understanding (semantic encoding) by providing organization and relevance. • Eliciting performance: The teacher asks the learners to respond, demonstrating learning. • Providing feedback: The teacher gives informative feedback on the learners' performance. • Assessing performance: The teacher requires more learner performance, and gives feedback, to reinforce learning. • Enhancing retention and transfer: The teacher provides varied practice to generalize the capability
Rapid prototyping suggest that through an iterative process the verification of the design documents saves time and money by catching problems while they are still easy to fix. This approach is not novel to the design of instruction, but appears in many design-related domains including software design, architecture, transportation planning, product development, message design, user experience design, etc. In fact, some proponents of design prototyping assert that a sophisticated understanding of a problem is incomplete without creating and evaluating some type of prototype, regardless of the analysis rigor that may have been applied up front. In other words, up-front analysis is rarely sufficient to allow one to confidently select an instructional model. For this reason many traditional methods of instructional design are beginning to be seen as incomplete, naive, and even counter-productive.
Dick and Carey Another well-known instructional design model is the Dick and Carey Systems Approach Model. The model was originally published in 1978 by Walter Dick and Lou Carey in their book entitled
The Systematic Design of Instruction. Dick and Carey made a significant contribution to the instructional design field by championing a systems view of instruction, in contrast to defining instruction as the sum of isolated parts. The model addresses instruction as an entire system, focusing on the interrelationship between context, content, learning and instruction. According to Dick and Carey, "Components such as the instructor, learners, materials, instructional activities, delivery system, and learning and performance environments interact with each other and work together to bring about the desired student learning outcomes". The model was originally published in 1970 by Peter J. Esseff, and Mary Sullivan Esseff, in their book
IDLS—Pro Trainer 1: How to Design, Develop, and Validate Instructional Materials. Peter (1968) and Mary (1972) Esseff both received their doctorates in educational technology from the Catholic University of America under the mentorship of Gabriel Ofiesh, a founding father of the Military Model mentioned above. Esseff and Esseff synthesized existing theories to develop their approach to systematic design, "Guaranteed Learning" aka "Instructional Development Learning System" (IDLS). In 2015, the Drs. Esseffs created an eLearning course to enable participants to take the GL course online under the direction of Esseff. The components of the Guaranteed Learning Model are the following: • Design a task analysis • Develop criterion tests and performance measures • Develop interactive instructional materials • Validate the interactive instructional materials • Create simulations or performance activities (Case Studies, Role Plays, and Demonstrations)
Motivational design Arcs model Motivation is defined as an internal drive that activates behavior and gives it direction. The term motivation theory is concerned with the process that describes why and how human behavior is activated and directed. Motivation concepts include
intrinsic motivation and
extrinsic motivation.
John M. Keller has devoted his career to researching and understanding motivation in instructional systems. These decades of work constitute a major contribution to the instructional design field. First, by applying motivation theories systematically to design theory. Second, in developing a unique problem-solving process he calls the
ARCS model.
MOM Although Keller's ARCS model currently dominates instructional design with respect to learner motivation, in 2006 Hardré and Miller proposed a need for a new design model that includes current research in human motivation, a comprehensive treatment of motivation, integrates various fields of psychology and provides designers the flexibility to be applied to a myriad of situations. Hardré proposes an alternate model for designers called the Motivating Opportunities Model or MOM. Hardré's model incorporates cognitive, needs, and affective theories as well as social elements of learning to address learner motivation. MOM has seven key components spelling the acronym 'SUCCESS' – Situational, Utilization, Competence, Content, Emotional, Social, and Systemic. the Morrison/Ross/Kemp Model, the OAR Model of instructional design in higher education, SAM (the Successive Approximation Model), as well as, Wiggins' theory of
backward design. ==Influential researchers and theorists==