The payment to the winner of a hand is calculated as follows: :1. Counting
han (飜) :2. If it is five
han or more, it is
mangan (満貫) or more and the calculation of
basic points is omitted :3. Counting
fu (符) :4. If it is clear that the
han and
fu yield more than
mangan, the calculation of basic points is omitted :5. Calculating the basic points based on the
fu and
han :6. Multiplying the basic points depending on whether the winner is the dealer or non-dealer, and whether the hand is won by
tsumo or
ron :7. Adding bonuses based on the number of
counters :(8. Adjusting the payment by the
wareme rule) In the case of a draw, points are transferred according to the
nō-ten bappu rule. In the event of a penalty, such as claiming a win with an illegal hand, then points are transferred via the
chombo rule.
Counting han '' table The total number of
han (飜) of all the kinds of
yaku (役; winning hand) in the hand is summed up. Each
dora (ドラ) increases the
han value of a hand.
Dora are not regarded as
yaku, and no hand can be won without a
yaku even if there are some
dora tiles. If there is more than one way to arrange the winning hand, the arrangement with the highest
han is used. For example, a hand could be either
ryanpeikou (二盃口) or
chītoitsu (七対子), but since
ryanpeikou is three
han where
chītoitsu is two
han,
ryanpeikou should prevail. Some
yaku have their
han value reduced by one if the hand is not closed. If a hand has five
han or more, it is always counted by
mangan (満貫) as a unit and it is not necessary to calculate
fu (符) or
basic points.
Counting fu Fu (符) or minipoints (
EMA EU) are counted in the order below and then rounded up to the tens. There may be variations of rules for counting it. Three
han with 70
fu or more and four
han with 40
fu or more yield more than
mangan and there is no need to calculate basic points. Winning with
yaku which include
seven pairs (
chītoitsu, 七対子) is counted as 25
fu altogether. No more
fu can be added and the value is not rounded up to the tens.). Different melds are worth different amounts of
fu points; the sum value of all five components are awarded. The value of each component is listed in this table (with examples for each): If the winning tile was either part of the pair, the middle tile of a sequence, or a simple tile in a sequence also containing a terminal, the hand is awarded
+2 fu. If the winning tile was self-drawn, and the hand does not have the
pinfu yaku,
+2fu is awarded. At this point, if the hand has not accumulated any
fu past its starting balance of 20, and it is an open hand, it is awarded
+2fu. Finally, if the running tally of
fu is not a multiple of 10, it is rounded up to the next highest multiple of 10. This is the final result.
Scoring the hand The method of calculating a winning hand's score from
han and
fu is somewhat tedious, so it is easier to use a pre-computed lookup table. Expert and professional players have this table memorized and can thus tell the value of a hand at a glance. Each of the table's point values is derived from the scoring equation and procedure with each corresponding
han and
fu value. The formula itself is
fu × 2(2+
han). This produces the hand's "basic" points. If the dealer wins, they are owed 6 × basic; a non-dealer winner is owed 4 × basic. If it was a win by discard, the player who discarded the winning tile is fully liable. Otherwise, for a self-drawn win, all three other players split the bill (evenly if the dealer won; otherwise, the dealer pays half, and the other two players pay a quarter each). All payments are then rounded up to the nearest hundred. Even if the values of
han and
fu are the same, the points received for self-draw wins often slightly deviate from those received for discard wins because of rounding. To use the table, simply look up the values that correspond to the
han and
fu counts of the hand. The top numbers in each cell indicate the payout from a player who discards a winning tile. The numbers in brackets indicate the payout for each player in the event the winning tile is self-drawn. If the winner is the dealer, each player pays the same amount. If the winner is a non-dealer, then the other two non-dealers pay the smaller number, while the dealer pays the larger number.
Mangan When it is clear that a hand reaches basic points of more than 2,000, it is limited to full basic points of 2,000 and called
mangan (満貫). A hand of five
han or more is always counted as a multiple of
mangan. In those cases, there is no need to calculate basic points. One
han cannot reach
mangan because 110
fu × 2(2+1) = 880 (2+2) = 1,760 (2+2) = 640. The dealer pays the winner 640 × 2 = 1,280, rounded up to 1,300 points. The other two non-dealers pay the winner 640, rounded up to 700 points.
Example 2: The same player goes out by the same hand, except this time the winning tile was discarded by the player on the right. The resulting hand has one
han of
honor tiles. The number of
fu is 20 (
fūtei) + 10 (
ron with a closed hand) + 8 (a closed triplet of Souths) + 2 (the pair of Whites) + 2 (pair wait) = 42
fu, rounded up to 50
fu. The basic point is thus 50 × 2(2+1) = 400. The discarder pays the winner 400 × 4 = 1,600 points. The other two players pay the winner nothing.
One han 110 fu It is possible for a hand to have one
han with 102
fu (rounded up to 110
fu) if the rules allow a pair to have four
fu when it is made of wind tiles that are both the seat wind and the prevailing wind. Some rules consider that such a pair is still worth two
fu, making the hand have exactly 100
fu. An example of a hand that has one
han with 110
fu (winning by a discard): The hand has
yakuhai of one
han with 20
fu of
fūtei, 10
fu of
menzen-kafu, 32
fu of
ankan, 32
fu of
ankan, four
fu of
minkō, and four
fu of
toitsu. East is both the player's seat wind and the round's prevailing wind in this case. This is the largest amount of
fu that a hand with one
han can have. ==Exhaustive draws==