Jet Set Radio was developed by
Smilebit, a
Sega studio formed from members of
Team Andromeda, the developers of the
Panzer Dragoon games for the
Sega Saturn. The development team consisted of fewer than 25 developers, with an average age of under 25. Programming began in mid-1999. The game was presented at the 1999
Tokyo Game Show and drew media attention for its cel-shaded style. During the early stages of development, director Masayoshi Kikuchi had difficulty leading the team without prior directing experience. The visual style was established prior to the gameplay; according to Kikuchi, it could have become an
adventure game or
role-playing game. His superiors were not satisfied with early concepts, and so Kikuchi used trial and error to develop a concept that he believed everyone would find interesting. Ueda had joined Sega after being impressed by the "freshness" and international appeal of
Sonic the Hedgehog, but was disappointed with the excessive focused saturation of overtly fantastical manga and anime-style designs, and hoped to create something original. Smilebit drew inspiration from games outside the typical game genres of science fiction and fantasy. Smilebit developed a new cel-shading technique not used at the time as it would not have been possible on the Dreamcast or PlayStation 2.
Promotion and release Jet Set Radio was released in Japan on June 29, 2000. In North America, it was released on October 31 as
Jet Grind Radio due to trademark problems for "Jet Set" in the United States at the time. The PAL version was released later on November 24 under the original name.
Soundtrack The
Jet Set Radio soundtrack includes original and licensed tracks with a variety of genres including
J-pop,
hip hop,
funk,
electronic dance,
rock,
acid jazz, and
trip hop. The music has been described as energetic, rhythm-heavy, defiant, and multicultural. In 2012, Naganuma said
Jet Set Radio and its sequel had been his favorite projects. Smilebit worked with Sega of America and Sega of Europe to include as many street culture elements as possible, hoping to create music that was internationally acceptable. A soundtrack CD,
Jet Grind Radio Music Sampler, was given to those who pre-ordered the game in the United States, featuring 10 tracks from the game, 4 of which do not appear in any version of
Jet Set Radio. It was distributed by
Interscope Records. The soundtrack CD,
Jet Set Radio Original Soundtrack (UPCH-1048), featured 19 tracks including a data track from the game and was distributed by
Polydor Records on December 20, 2000, in Japan. For the HD release, a new soundtrack CD titled
Jet Set Radio: Original Soundtrack with Bonus Tracks from JSRF, was distributed by
Sumthing Else on September 18, 2012, for North America and Europe, containing a total of 17 tracks, 10 from the game and 7 additional tracks from the sequel,
Jet Set Radio Future. A second soundtrack for the HD version,
Jet Set Radio Sega Original Tracks, was distributed by Sega, containing 15 tracks and was released on
iTunes on October 3, 2012, alongside
Jet Set Radio Future Sega Original Tracks. == Alternative versions ==