MarketLeisure Suit Larry in the Land of the Lounge Lizards
Company Profile

Leisure Suit Larry in the Land of the Lounge Lizards

Leisure Suit Larry in the Land of the Lounge Lizards is a graphic adventure game, developed by Sierra On-Line, published in 1987. It was developed for the MS-DOS and the Apple II and later ported to the Amiga, Atari ST, Apple IIGS, Mac, and Tandy Color Computer 3. It utilizes the Adventure Game Interpreter (AGI) engine. In 1991, Sierra released a remake titled Leisure Suit Larry 1: In the Land of the Lounge Lizards for MS-DOS, Mac, and Amiga. This version used the Sierra's Creative Interpreter (SCI) engine, featuring 256 colors and a point-and-click, icon-driven user interface.

Plot
The protagonist, Larry Laffer, is a 38-year-old (40-year-old in the 1991 remake) "loser" who lives in his mother's basement and has not yet lost his virginity. Having grown weary of his lonely existence, he decides to visit the resort city of Lost Wages (a parody of "Las Vegas") hoping to experience what he has not lived before and to finally find the woman of his dreams. Larry starts with nothing but an out-of-style 1970s disco-era leisure suit and $94 in his pocket. His quest involves four possible women: a nameless, seedy-looking sex worker; Fawn, a club-goer of low moral fiber; Faith, a receptionist who (true to her name) is faithful to her boyfriend; and Eve, a bathing beauty and Larry's ultimate goal. == Gameplay ==
Gameplay
Players control Larry's movements with the directional keys and by inputting commands into a text parser (e.g. "talk to man", "open window", etc.). If Larry is too far away from a person or object to comply, or if the command is invalid, a caution message appears with hints on what to do. ) The game begins outside a bar in Lost Wages. The city consists of five areas: Lefty's Bar, a hotel-casino, a 24-hour wedding chapel, a disco, and a convenience store. The player can walk between areas that are next to each other, but other areas can only be accessed by hailing a taxi, which costs the player money; failure to do so results in Larry's being mugged or hit by oncoming traffic. To this end, money is essential to advance through the game. The only available method of augmenting Larry's funds is to gamble in the casino, playing blackjack and slots. Larry's interactions with key women are accompanied by a detailed image of whomever he is speaking with, unlike other non-player characters. With the exception of the sex worker, each of the women shuns Larry at first but responds favorably to gifts of varying sorts. Although it is not possible to woo all of the women, giving gifts is needed to advance to the game's final area, the hotel penthouse. Players are given seven real-time hours (eight in the 1991 remake) to complete the game, at which point a despairing Larry commits suicide, resulting in game over. A sex worker is available as soon as the game starts. Should Larry have unprotected intercourse with her, he will contract a sexually transmitted disease and die shortly thereafter. This fate may be avoided by buying a condom at the convenience store. Larry questions the validity of losing his virginity to a sex worker, but the game resumes without a time limit. == Development and release ==
Development and release
Al Lowe, a former high school teacher, had carved a niche for himself at Sierra with his work on such Disney-licensed edutainment titles as ''Donald Duck's Playground, Winnie the Pooh in the Hundred Acre Wood, and The Black Cauldron, which he wrote, designed and programmed. In 1982, Sierra had released a text-only game on the Apple II titled Softporn Adventure (it was the only text adventure that was released by a company which had established its name on providing a graphical alternative to such games). In 1986, after Sierra lost a Disney license, Al Lowe suggested that Sierra should remake Softporn Adventure'' with the improved tools now at their disposal, and Ken Williams agreed. Unsure of how the 1987 game would be received, Sierra's management chose to release it with no publicity or advertising budget. Due to its adult nature, the game includes an age verification system consisting of trivia questions that Al Lowe assumed children would not know the answers to. As many of the questions are U.S.-centric, they risked frustrating non-American players. If played today, the questions also include out-of-date cultural references. (One question begins "OJ Simpson is..." and one wrong answer is "under indictment".) In the original AGI version, the age verification screen may be skipped by pressing Alt-X (in the 1991 remake, it is done by pressing Ctrl-Alt-X). == Reception ==
Reception
Sierra received what Williams described as a "deluge" of mail opposing its release of Larry after he wrote a series of articles for Computer Gaming World discussing his company and the industry's views on adult software. Sales were very poor at first, with only 4,000 copies sold upon its release. It sold over 300,000 units in total. A significant number of players were female. It also became widely pirated, including in the Soviet Union. According to Lowe, a film adaptation was considered and he was flown to Hollywood to demonstrate the game in person. Footage from the game was used in the 1990 music video for Sailor's song "The Secretary". Leisure Suit Larrys success resulted in a line of sequels and spin-off titles. Combined sales of the Larry series surpassed 1.4 million units by March 1996. Macworld reviewed the Macintosh version of Land of the Lounge Lizards in 1987, stating that "At its best, Leisure Suit Larry surprises you with clever animations that make you laugh ... And at its worst, the game is offensive ... Larry's idea of an ideal mate is shallow even for a parody ... There are many examples of a fifties mentality that are meant to be satirical but just seem lame". Macworld criticises ''Leisure Suit Larry's portrayal of women further, stating that it "contributes nothing to enlightened male attitudes towards women". Macworld compares Leisure Suit Larry to Leather Goddesses of Phobos, expressing that Leather Goddesses is "raunchy and humorous" without Leisure Suit Larry's'' "retrograde" portrayal of women. Computer Gaming Worlds reviewer Roy Wagner ("a wholesome family man") stated that Larry "is a lot of fun to play and is very humorous ... with good graphics, good design, and good fun provided, who needs 'good taste'?" According to the review by Rob Steele of The Games Machine, the Atari ST version was entertaining and very enjoyable, even if "wholeheartedly sexist". In 1991, PC Format placed the first three Leisure Suit Larry titles on its list of the 50 best computer games of all time. The editors wrote, "The three Larry games so far plumb new depths in computer entertainment — they're crude, suggestive, full of innuendo and double entendres and designed to appeal to the worst aspects of human nature — you'll love 'em." In 1996, Computer Gaming World ranked it as the 69th best game of all time, also ranking it as the fifth most funny computer game, and stating: "Base, sexist, sometimes scatological humor, with no concessions made to taste or sensibilities, this was the best of a funny series." FHM included it on its 2011 list of six games "that shamelessly used sex to sell" but adding that it was actually "funny, well-crafted, and well-written" and "has become kind of like a cult classic among gaming fans." In 2012, Time named it one of the 100 greatest video games of all time, commenting: "A humor-filled adventure game that wasn't bashful about showing some skin? The world hadn't seen anything like it." ==1991 VGA remake==
1991 VGA remake
) A version of the game with VGA graphics and sound card audio appeared in 1991. Re-titled Leisure Suit Larry 1: In the Land of the Lounge Lizards and using the new game engine Sierra's Creative Interpreter, it was released in 1991 for the Amiga, DOS, and Macintosh platforms. For the first remake, Al Lowe served as director and designer, also helping to program the game, and Ken Williams became executive producer. Other key people included Stuart Moulder (producer), William R. Davis Sr. (creative director), William D. Skirvin (art designer), Mark Seibert (music director), Oliver Brelsford (lead programmer), and the music other than the theme song was composed by Chris Braymen. The suggested standard retail price of the 1991 version was $59.95, but Sierra offered owners of the original game an upgrade to the new game for $25. Reception The 1991 VGA remake received mixed reviews from gaming publications. Jason Simmons of Amiga Action praised the technical improvements, stating that the "advanced graphics and new control system have improved the game by a huge degree," awarding it 90%. However, he noted performance issues, explaining that "without a hard drive it is slow and almost a chore to play" and warned that those who played the original "will probably find the new edition a waste of time and little more than an exercise in pretty pictures." Eva Hoogh of Amiga Format was more critical, giving the remake 53% and describing the graphics as "drab, fuzzy scenery" with "some objects barely discernible." She criticized Sierra's conversion work, stating that "sloppy, offhand conversions from the PC can actually do a game more harm than good." PC Action later gave the remake 4 out of 5 stars, calling it "probably the most entertaining game you are ever likely to play" while acknowledging that "this is actually an updated version of the original text adventure." == Leisure Suit Larry: Reloaded ==
Leisure Suit Larry: Reloaded
Developer N-Fusion Interactive and publisher Replay Games created a modern point-and-click remake of the original game with updated HD graphics, fully vocalized audio, and various enhancements to the original like new puzzles and new characters. The game was developed for Microsoft Windows, Mac OS X, iOS, Android, and Linux, and released on June 27, 2013. == References ==
tickerdossier.comtickerdossier.substack.com