The game was met with generally favourable reviews, according to
Metacritic. Critics praised the characters, themes, and story, but criticised plotholes, the main relationship, and the impact of players' decisions near the end of the game.
Episode 1: Awake received mostly positive reviews from critics for the character development of Chloe Price and Rachel Amber. Jeremy Peeples of
Hardcore Gamer found Chloe's behaviour "endearing" and noted that her personality was portrayed with multiple layers. Sam Loveridge at
GamesRadar wrote that Rachel was the more authentic character because of her more "grounded" dialogue. Despite disparaging Chloe for being "her same tiresomely combative self" early on,
Metro saw her fleshed out by enduring the loss of her father.
Game Informers Kimberley Wallace thought the younger version of Chloe brought a "naivety and vulnerability" worthy of sympathy. Conversely, the relationship between the leads was said to have formed "at unnatural speed." Peeples and Loveridge favoured the "Backtalk" gameplay feature, while
Metro and Wallace cared little for it. Reviewers found
Episode 2: Brave New World to either be better than the first instalment or one of the series' greatest.
Metro praised how choices made a difference with a "profound effect" on character arc, while Ozzie Mejia of
Shacknews relished in Chloe's "genuine growth" contrasting her "fiery spirit".
Game Informers Joe Juba declared the continued comprehension of the character "its biggest strength". However, Juba's biggest complaint echoed Wallace's derision of the "forced" manner with which Chloe and Rachel become friends. Brett Makedonski, writing for
Destructoid, thought the character exposition was done "to great effect." Most noted was
The Tempest school play sequence, which
Metro said was their favorite, Mejia called "one of the funniest" in
Before the Storm, and Juba observed as the culmination of all past choices.
Metro criticised the script for being "uneven" and disapproved of the voice acting. Mejia felt the ending could have been done away with, saying it was "a bit drawn out," though he was impressed with "Backtalk".
Metro and Peeples agreed that
Episode 3: Hell Is Empty was the most emotional of the season. The writing was lauded as authentic and genuine, with Wallace noting that it showed new sides to minor characters; conversely, Makedonski criticised that an ancillary character with little development became a primary antagonist. Although
Metro observed some inconsistent dialogue and voice acting, Peeples said the cast showed "incredible chemistry". Wallace thought that Chloe and Rachel's "tender moments" were the best parts of the episode and Makedonski said "their struggles, their mutual escapism, and their sacrifices" provided more than enough investment. Reviewers generally approved of how the game concluded.
RPG Site described the
Farewell DLC episode as a great epilogue.
Accolades Following E3 2017,
Life Is Strange: Before the Storm won one of
GamesRadar+s Best of E3 awards and was nominated for
Hardcore Gamers Adventure Game award. It was also nominated for "Best Simulation Game" and "Best Family Game" at the
Gamescom 2017 Awards. The game received a nomination in the Games for Impact category at
The Game Awards 2017. At the 2017
Golden Joystick Awards, it was nominated for Best Audio and Best Performer for Kylie Brown. It won the award for Best Soundtrack and Most Touching Moment (
The Tempest school play with Chloe and Rachel) in
Game Informers 2017 Adventure Game of the Year Awards, while it took the lead for Best Adventure Game in their Reader's Choice Best of 2017 Awards.
Eurogamer ranked the game 16th on their list of the Top 50 Games of 2017. It was nominated for "Best Music Supervision in a Video Game" at the
Guild of Music Supervisors Awards, for the "Matthew Crump Cultural Innovation Award" at the 2018
SXSW Gaming Awards, for "Best Emotional Game" at the Emotional Games Awards 2018, and for "Game Beyond Entertainment" at the
14th British Academy Games Awards; it won the award for "Song Collection" at the 2018 NAVGTR Awards, whereas nominations were for "Game, Franchise Adventure" and "Writing in a Drama". At the
Italian Video Game Awards, it was nominated for "Game Beyond Entertainment". At the
2018 Webby Awards, the game won the People's Voice Award for "Best Writing" and for "Public Service & Activism", while nominated for "Strategy/Simulation". It received the "Game of the Year" and "Most Significant Impact" awards at the 2018
Games for Change Awards, with a nomination for "Best Gameplay". In 2018,
Ivor Novello Awards nominated it for "Best Original Video Game Score". ==Notes==